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General Tabletop Discussion
*Pathfinder & Starfinder
Polymorphing (wild shape) into a quickling
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<blockquote data-quote="Shayuri" data-source="post: 463358" data-attributes="member: 4936"><p>:: letting a 6th level character be permently hasted and improved invisible isn't really happening.</p><p></p><p>-- I should say not, since those abilities are Spell Like and Supernatural, none of which are copied by any transformation power I know of (with the exception of a druid's elemental wildshape only).</p><p></p><p>I quote!</p><p></p><p>Haste (Su): A quickling is affected by a permanent haste spell. This grants the quickling one extra partial action, either before or after its regular action. It also grants the quickling a +4 bonus to its AC (already included in the statistics block). The quickling loses the +4 AC bonus anytime it would lose a dodge bonus. The quickling can jump one and one half times as far as normal.</p><p></p><p>-- Since he doesn't get it, that also reduces it's AC by 4. I also find it wiggy that the text says it can't be dispelled or negated, yet they made it a Supernatural ability...which by definition can indeed be both dispelled and negated. Oh well.</p><p></p><p>Natural Invisibility (Su): A quickling remains invisible (as the spell) even when it attacks. This ability is constant and the quickling can suppress or resume it as a free action.</p><p></p><p>-- Sweet, but no go. Even a Shifter can't get invisible, unless he takes a Willow Wisp's form.</p><p></p><p>It's probably also worth mentioning that he wouldn't get the "special daggers" either. I dunno why they're listed as an Ex ability, when really they're just...inventory. But there we have it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So what WOULD he get? Assuming an "Incarnate" uses an ability similar to Polymorph Self...</p><p></p><p>The physical stats, including that crispy Dex and its associated bonuses. The Small size, and its modifiers. 60' worth of quick ground movement. Low Light Vision.</p><p></p><p>And I think that's it.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 463358, member: 4936"] :: letting a 6th level character be permently hasted and improved invisible isn't really happening. -- I should say not, since those abilities are Spell Like and Supernatural, none of which are copied by any transformation power I know of (with the exception of a druid's elemental wildshape only). I quote! Haste (Su): A quickling is affected by a permanent haste spell. This grants the quickling one extra partial action, either before or after its regular action. It also grants the quickling a +4 bonus to its AC (already included in the statistics block). The quickling loses the +4 AC bonus anytime it would lose a dodge bonus. The quickling can jump one and one half times as far as normal. -- Since he doesn't get it, that also reduces it's AC by 4. I also find it wiggy that the text says it can't be dispelled or negated, yet they made it a Supernatural ability...which by definition can indeed be both dispelled and negated. Oh well. Natural Invisibility (Su): A quickling remains invisible (as the spell) even when it attacks. This ability is constant and the quickling can suppress or resume it as a free action. -- Sweet, but no go. Even a Shifter can't get invisible, unless he takes a Willow Wisp's form. It's probably also worth mentioning that he wouldn't get the "special daggers" either. I dunno why they're listed as an Ex ability, when really they're just...inventory. But there we have it. :) So what WOULD he get? Assuming an "Incarnate" uses an ability similar to Polymorph Self... The physical stats, including that crispy Dex and its associated bonuses. The Small size, and its modifiers. 60' worth of quick ground movement. Low Light Vision. And I think that's it. [/QUOTE]
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Polymorphing (wild shape) into a quickling
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