Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Polytheism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 373951" data-attributes="member: 2205"><p>I don't have anything to say that's really innovative or new, but here's what I've done in the past.</p><p></p><p>First, I take the Dragon Magazine on clerics (about a year and a half ago?) and look through what it's got there. There's a good article on common mythological archetypes - gods and goddesses that appear in almost every world mythology. That's what I start with, adding or subtracting as makes sense for my world until I have a full, well-rounded pantheon. I don't worry too much about potential overlap of domains or portfolios, as many real world pantheistic societies (or at least the representation of them that we see now, many centuries after the fact in most cases) featured this same overlap.</p><p></p><p>Then, for each god, I write a couple of "myths" -- stories, origins, something they did or something they are. Many of these will support each other indirectly, some of them will contradict each other, but that's the core "mythology" of the land, and of course, depending on where you live and whom you honor, you may accept some stories and discount others as heresy or at least uninformed misinformation.</p><p></p><p>Then, I do away entirely with the concept of patron deities. Everyone worships the entire pantheon (with few exceptions) when it is appropriate to do so. You don't pray to the god of war for your harvest, for healing, at the death of your grandmother, etc. -- you pray to the deity who has influence over that aspect of the mortal existence.</p><p></p><p>Then, to spice it up, some gods have mystery cults that you can join. This usually involves more esoteric mythological information (and possibly an arbitrary skill bump to Knowledge (religion).</p></blockquote><p></p>
[QUOTE="Desdichado, post: 373951, member: 2205"] I don't have anything to say that's really innovative or new, but here's what I've done in the past. First, I take the Dragon Magazine on clerics (about a year and a half ago?) and look through what it's got there. There's a good article on common mythological archetypes - gods and goddesses that appear in almost every world mythology. That's what I start with, adding or subtracting as makes sense for my world until I have a full, well-rounded pantheon. I don't worry too much about potential overlap of domains or portfolios, as many real world pantheistic societies (or at least the representation of them that we see now, many centuries after the fact in most cases) featured this same overlap. Then, for each god, I write a couple of "myths" -- stories, origins, something they did or something they are. Many of these will support each other indirectly, some of them will contradict each other, but that's the core "mythology" of the land, and of course, depending on where you live and whom you honor, you may accept some stories and discount others as heresy or at least uninformed misinformation. Then, I do away entirely with the concept of patron deities. Everyone worships the entire pantheon (with few exceptions) when it is appropriate to do so. You don't pray to the god of war for your harvest, for healing, at the death of your grandmother, etc. -- you pray to the deity who has influence over that aspect of the mortal existence. Then, to spice it up, some gods have mystery cults that you can join. This usually involves more esoteric mythological information (and possibly an arbitrary skill bump to Knowledge (religion). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Polytheism
Top