Pool of radiance Myth Drannor


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I have it, but can only discuss it a bit, since it's been such a long time since I've looked at it.

I do remember that it was quite poor. The worst feature, though, are the maps. They are quite horrendous, IMO... they really suffered when insisting on using the "5' square standard" (thankfully now moved away from) even when it was entirely inappropriate (such as in the main castle).
 

It was adequate, as far as modules go.

Basic synopsis below. **Invoke Stealth Mode**

In brief, party investigates some disappearances, traces the activity to the Cult of the Dragon, goes through a portal to Myth Drannor and discover the CofD is up to something.

Party engages in some tomb raiding to stop the cult from procuring some sort of key. Discover the cult is using a corrupted pool of radiance to try to empower a dracolich. Party is directed to destroy the phylactery of the dracolich by penetrating the cult HQ in Castle Cormanthor. Party sneaks or fights it way in, encounter one of the cult leaders with the phylactery by the pool of radiance. Big fight, party needs to hurry cause the dracolich is nearby and the party really aren't up to fighting it. Destroy the phylactery and escape.

Not a top notch adventure but adequate. Our group had fun going through it.
 

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