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Populate a Ravenloft prison
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<blockquote data-quote="Tumbler" data-source="post: 1786851" data-attributes="member: 18498"><p>So I was sending my pc's off to prison Count of Monte Cristo style. I had them awaken intermittently as they sailed across the sea of ravens and then had sailors beat them back into submission. They were manacled to planks across their backs and awakened at 1 hp, which should have made it fairly easy to keep them in line. A recalcitrant paladin and a few lucky attack roles later, the party had killed half the crew of the small vessel and managed to get themselves into the longboat, floating away from a ship with crew insufficient to chase them. I was impressed.</p><p></p><p>They later managed to board the ship and kill off the rest of the crew using oars and manacles as weapons. Now they are on the ship, crew dead. They have a few cutlasses, a few crossbows. They are anchored just off shore of the island where the prison is, with no way of piloting the ship back to the mainland. They will have to go ashore in order to find a way home. This situation doesn't really work with the population of the island I had planned, so I have to fix it.</p><p></p><p>The people on shore don't particularly know what is going on. This is a post you get assigned to because you have angered someone, so they don't get regular communication.</p><p></p><p>The party is 5th level, 4 players, a specialist, a cleric, a ranger, and a paladin variant. I would like a 6th level or so washed up fighter as a warden, with maybe 5 guards and a couple of cooks/general laborers.</p><p></p><p>What I really need is a cool idea for a darklord of the prison, making it a little island of terror. Could be a prisoner, could be anyone really. </p><p></p><p>I want about</p></blockquote><p></p>
[QUOTE="Tumbler, post: 1786851, member: 18498"] So I was sending my pc's off to prison Count of Monte Cristo style. I had them awaken intermittently as they sailed across the sea of ravens and then had sailors beat them back into submission. They were manacled to planks across their backs and awakened at 1 hp, which should have made it fairly easy to keep them in line. A recalcitrant paladin and a few lucky attack roles later, the party had killed half the crew of the small vessel and managed to get themselves into the longboat, floating away from a ship with crew insufficient to chase them. I was impressed. They later managed to board the ship and kill off the rest of the crew using oars and manacles as weapons. Now they are on the ship, crew dead. They have a few cutlasses, a few crossbows. They are anchored just off shore of the island where the prison is, with no way of piloting the ship back to the mainland. They will have to go ashore in order to find a way home. This situation doesn't really work with the population of the island I had planned, so I have to fix it. The people on shore don't particularly know what is going on. This is a post you get assigned to because you have angered someone, so they don't get regular communication. The party is 5th level, 4 players, a specialist, a cleric, a ranger, and a paladin variant. I would like a 6th level or so washed up fighter as a warden, with maybe 5 guards and a couple of cooks/general laborers. What I really need is a cool idea for a darklord of the prison, making it a little island of terror. Could be a prisoner, could be anyone really. I want about [/QUOTE]
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