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General Tabletop Discussion
*TTRPGs General
Population and demographics: kingdom building rules
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<blockquote data-quote="blargney the second" data-source="post: 5967841" data-attributes="member: 14678"><p>Good call on the totals for the chart. I'll definitely do that for the final one that will actually be used. Much easier to read. The reason I have it laid out as presented is so I can see both the difference between the building types as well as what is added with every single hex/square.</p><p></p><p>I neglected to mention that a building in a city occupies a square 750'x750'. It's huge. For example, take "Caster’s Tower (30 BP): The home and laboratory for a spellcaster. 3 minor items, 2 medium items; Economy +1, Loyalty +1." I figure that will come with the main mage, his assistant, 2-3 apprentices, a bodyguard, and some servants with specific skill sets. Then other people will be attracted to the block for networking effects: some more mages, some wannabe mages, and some shopkeepers. That's the direct and indirect effect of adding an arcane building to this massive block. There's still a whole lot of empty space that would get filled up with base population.</p><p></p><p>To generate the base population, I took the 3.5 DMG's demographics section and erred on the side of generosity with regards to being able to assemble armies. Everything the PCs build will be even more populated with useful classes than the DMG suggests.</p><p></p><p>This is really helping me out, btw! Thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>-blarg</p></blockquote><p></p>
[QUOTE="blargney the second, post: 5967841, member: 14678"] Good call on the totals for the chart. I'll definitely do that for the final one that will actually be used. Much easier to read. The reason I have it laid out as presented is so I can see both the difference between the building types as well as what is added with every single hex/square. I neglected to mention that a building in a city occupies a square 750'x750'. It's huge. For example, take "Caster’s Tower (30 BP): The home and laboratory for a spellcaster. 3 minor items, 2 medium items; Economy +1, Loyalty +1." I figure that will come with the main mage, his assistant, 2-3 apprentices, a bodyguard, and some servants with specific skill sets. Then other people will be attracted to the block for networking effects: some more mages, some wannabe mages, and some shopkeepers. That's the direct and indirect effect of adding an arcane building to this massive block. There's still a whole lot of empty space that would get filled up with base population. To generate the base population, I took the 3.5 DMG's demographics section and erred on the side of generosity with regards to being able to assemble armies. Everything the PCs build will be even more populated with useful classes than the DMG suggests. This is really helping me out, btw! Thanks! :) -blarg [/QUOTE]
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