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General Tabletop Discussion
*TTRPGs General
Population Coverage in Civilized Lands
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<blockquote data-quote="Tonguez" data-source="post: 5741225" data-attributes="member: 1125"><p>Ease of travel vs wandering monsters - those are yor considerations.</p><p></p><p></p><p>Most medieval type hamlets had only 2 miles or so between them, being a nice distant to walk if need be. They would likely be clustered around a larger market town or castle too.</p><p></p><p>However in a world with wandering monsters it might also be realistic that the population would cluster inside the walls of the cities and visit the farms on a daily basis to work.</p><p></p><p></p><p>A third point is the amount of wilderness in your settled areas - large forest areas, barren moorland and marsh was common in England and so there were large areas with no settlement at all</p></blockquote><p></p>
[QUOTE="Tonguez, post: 5741225, member: 1125"] Ease of travel vs wandering monsters - those are yor considerations. Most medieval type hamlets had only 2 miles or so between them, being a nice distant to walk if need be. They would likely be clustered around a larger market town or castle too. However in a world with wandering monsters it might also be realistic that the population would cluster inside the walls of the cities and visit the farms on a daily basis to work. A third point is the amount of wilderness in your settled areas - large forest areas, barren moorland and marsh was common in England and so there were large areas with no settlement at all [/QUOTE]
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