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Population explosion in World of Greyhawk?
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<blockquote data-quote="S'mon" data-source="post: 230613" data-attributes="member: 463"><p>Yeah, the Living Greyhawk stuff annoys the heck out of me. I went to it for data on Duchy of Urnst where I was running the game, and found they'd turned a small duchy into a vast kingdom with lots of Counties etc. The populations all seem to have been multiplied by around 6. I had to throw it all out and go back to my '83 boxed set.</p><p></p><p>I don't think the WoG '83 set populations are too low for the societies represented in them. If there's a problem it's more that the area covered is vast, so the poulation _densities_ are somewhat low. As has been said though, this gives a more adventurous, frontier ethos. Rem it's only been 1000 years since the Flanaess was largely uninhabited, pops have probably not yet reached stabilisation levels - it's more like Europe 500 AD than 1500 AD in this respect.</p></blockquote><p></p>
[QUOTE="S'mon, post: 230613, member: 463"] Yeah, the Living Greyhawk stuff annoys the heck out of me. I went to it for data on Duchy of Urnst where I was running the game, and found they'd turned a small duchy into a vast kingdom with lots of Counties etc. The populations all seem to have been multiplied by around 6. I had to throw it all out and go back to my '83 boxed set. I don't think the WoG '83 set populations are too low for the societies represented in them. If there's a problem it's more that the area covered is vast, so the poulation _densities_ are somewhat low. As has been said though, this gives a more adventurous, frontier ethos. Rem it's only been 1000 years since the Flanaess was largely uninhabited, pops have probably not yet reached stabilisation levels - it's more like Europe 500 AD than 1500 AD in this respect. [/QUOTE]
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Population explosion in World of Greyhawk?
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