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<blockquote data-quote="Nathal" data-source="post: 2143014" data-attributes="member: 1809"><p>Let's say that there are clerics around that equal our modern medicine. And so, assume an infant mortality rate equal to today's Singapore: 2.28 deaths/1,000 live births. That would mean less than a one percent chance of infant death in child birth until the population exceeded 500 people. Isn't that right? Or if I based it on todays United States we would have over 3 deaths in 500 people (6.63 deaths/1,000 live births). Each kid would then have a 0.6% chance of dying at birth by causes natural. Damn, I can't roll that on my D10s. Wow...that's kinda terrible that we don't do as well as Singapore, but that's too off topic to go into... </p><p></p><p>I figure even with clerics running around, if there are only a few of them they can't be everywhere at once. I'll assume raising the dead doesn't work if the death were by "natural causes", i.e. not caused by violence, foul magic, etc. I treat such things the same way I do old age in a fantasy world. Some things magic can't help because, well, the gods decide.</p></blockquote><p></p>
[QUOTE="Nathal, post: 2143014, member: 1809"] Let's say that there are clerics around that equal our modern medicine. And so, assume an infant mortality rate equal to today's Singapore: 2.28 deaths/1,000 live births. That would mean less than a one percent chance of infant death in child birth until the population exceeded 500 people. Isn't that right? Or if I based it on todays United States we would have over 3 deaths in 500 people (6.63 deaths/1,000 live births). Each kid would then have a 0.6% chance of dying at birth by causes natural. Damn, I can't roll that on my D10s. Wow...that's kinda terrible that we don't do as well as Singapore, but that's too off topic to go into... I figure even with clerics running around, if there are only a few of them they can't be everywhere at once. I'll assume raising the dead doesn't work if the death were by "natural causes", i.e. not caused by violence, foul magic, etc. I treat such things the same way I do old age in a fantasy world. Some things magic can't help because, well, the gods decide. [/QUOTE]
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