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<blockquote data-quote="Nathal" data-source="post: 2143733" data-attributes="member: 1809"><p>OP? That's a term I haven't heard. Oh..."original poster."</p><p></p><p></p><p></p><p>Nah, because this is not a sci-fi world I won't worry about genetics. </p><p></p><p></p><p></p><p>I think I really need to figure out exactly how many men and women, plus how many spellcasters capable of healing there were. And, seemingly, I should have more people than 100. Because I want to end up with a kingdom after a span, and enough time to forget most of their old earth customs and religions, I think I ought to set the initial population at 200, and increase the span of time on their new realm to 500 years. These 200 people are exiles, magically transported to another reality by the magic of an enemy. </p><p></p><p></p><p></p><p>The entire initital community were spellcasters, although not all of them capable of healing magic. Most were elementalist types, closer to druids in religion. Some of them would have been priests of the celtic gods. Say 10% of them. Most of them were men...uh, oh...if even 20% of them (if I assume 200 people now) were women, there still wouldn't be more than twenty at first. Better than one I suppose, or we would have a problem tanamount to the smurfs (but no mushroom huts). </p><p></p><p></p><p></p><p>I agree with that. </p><p></p><p></p><p></p><p>The celtic gods do protect these new arrivals on thier new plane to some small extent, but uphold a sort of "hands off" approach to appease the other pantheons of Earth. </p><p></p><p></p><p></p><p>There are no other humans in the new realm, only fantasy races and monsters. Some half-breeds are possible. No real emigration since the land becomes more real only as it's explored (kinda like in the shadow realms outside castle Amber from the Nine Princes in Amber book by Roger Zelanzy) </p><p></p><p></p><p></p><p>One city with a population of 25,000 or above and three towns of 8,000 or so. I was trying to work my way backward to see how long ago I could make the founding of the kingdom, when the first people were sent to that land in exile. </p><p></p><p></p><p></p><p>I like the calculators to get somewhere in the ballpark, but this excercise has proven that population growth can create radically different outcomes depending on what factors you feed into it. Fun to talk about though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Nathal, post: 2143733, member: 1809"] OP? That's a term I haven't heard. Oh..."original poster." Nah, because this is not a sci-fi world I won't worry about genetics. I think I really need to figure out exactly how many men and women, plus how many spellcasters capable of healing there were. And, seemingly, I should have more people than 100. Because I want to end up with a kingdom after a span, and enough time to forget most of their old earth customs and religions, I think I ought to set the initial population at 200, and increase the span of time on their new realm to 500 years. These 200 people are exiles, magically transported to another reality by the magic of an enemy. The entire initital community were spellcasters, although not all of them capable of healing magic. Most were elementalist types, closer to druids in religion. Some of them would have been priests of the celtic gods. Say 10% of them. Most of them were men...uh, oh...if even 20% of them (if I assume 200 people now) were women, there still wouldn't be more than twenty at first. Better than one I suppose, or we would have a problem tanamount to the smurfs (but no mushroom huts). I agree with that. The celtic gods do protect these new arrivals on thier new plane to some small extent, but uphold a sort of "hands off" approach to appease the other pantheons of Earth. There are no other humans in the new realm, only fantasy races and monsters. Some half-breeds are possible. No real emigration since the land becomes more real only as it's explored (kinda like in the shadow realms outside castle Amber from the Nine Princes in Amber book by Roger Zelanzy) One city with a population of 25,000 or above and three towns of 8,000 or so. I was trying to work my way backward to see how long ago I could make the founding of the kingdom, when the first people were sent to that land in exile. I like the calculators to get somewhere in the ballpark, but this excercise has proven that population growth can create radically different outcomes depending on what factors you feed into it. Fun to talk about though. ;) [/QUOTE]
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