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General Tabletop Discussion
*Pathfinder & Starfinder
Portable Hole Question
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<blockquote data-quote="Storme" data-source="post: 3866225" data-attributes="member: 56172"><p>Interesting how the restictions lighten the further forward through D&D history you go. I suspect that has something to do with what we know about space/time. From what little I know about physics I would personally see no problem with a "bag within a bag" scenario...but if you turn one inside out...your reflex save won't save you.</p><p></p><p>Most have addressed putting a portable hole into a portable hole. That is not the case. there is only one hole. The entry point is moving. Rolling up the hole scroll and stepping into the Hole does not create a second portable hole. If it did, I'd have an infinite number of holes, just by rolling it up, turning around and opening it again.</p><p></p><p>I agree that it would be a good way of getting trapped inside one though. Opening the hole, inside your hole would just open a door in the ceiling and the floor with you looking down at yourself add infinitum exactly like a mirror in a mirror view. Of course, I can't think of any way to get the "scroll" into the hole without the means of getting out yourself. One way would be to lead a prisioner into one, drop the hole onto the floor and plane shift to the astral plane, but in any case they would die in a hour (unless they are unliving)...but I can think of many more nasty prisons that would be just as or more effective against an undead or construct than to throw away a perfectly good Hole.</p><p></p><p>Thanks for the input everyone. Seems that since we're using 3.5 then it's a non-issue.</p></blockquote><p></p>
[QUOTE="Storme, post: 3866225, member: 56172"] Interesting how the restictions lighten the further forward through D&D history you go. I suspect that has something to do with what we know about space/time. From what little I know about physics I would personally see no problem with a "bag within a bag" scenario...but if you turn one inside out...your reflex save won't save you. Most have addressed putting a portable hole into a portable hole. That is not the case. there is only one hole. The entry point is moving. Rolling up the hole scroll and stepping into the Hole does not create a second portable hole. If it did, I'd have an infinite number of holes, just by rolling it up, turning around and opening it again. I agree that it would be a good way of getting trapped inside one though. Opening the hole, inside your hole would just open a door in the ceiling and the floor with you looking down at yourself add infinitum exactly like a mirror in a mirror view. Of course, I can't think of any way to get the "scroll" into the hole without the means of getting out yourself. One way would be to lead a prisioner into one, drop the hole onto the floor and plane shift to the astral plane, but in any case they would die in a hour (unless they are unliving)...but I can think of many more nasty prisons that would be just as or more effective against an undead or construct than to throw away a perfectly good Hole. Thanks for the input everyone. Seems that since we're using 3.5 then it's a non-issue. [/QUOTE]
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Portable Hole Question
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