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<blockquote data-quote="Reynard" data-source="post: 9271576" data-attributes="member: 467"><p>TROUBADOUR (+4)(music, history, art, humor, myth, fairy tale)</p><p>CHARACTER NAME: ________________________________</p><p></p><p>Major/Vocation(+3): _________________________________________</p><p></p><p>Primary Hobby Skill(+2): ______________________________________</p><p></p><p>Conviction: __________________ Vice: _________________________</p><p></p><p></p><p>STR: +0 DEX: +3 CON: +1 INT: +2 WIS: +1 CHA: +4</p><p></p><p>Hit Points: 30 Armor Class: 15 Stress: Wounds:</p><p></p><p>Speed: 30ft Initiative: +7 Perception: +5 </p><p></p><p>Fort Save: +1 Ref Save: +7 Will Save: +5 </p><p></p><p>Traits:</p><p> Artist’s Mind: Advantage on saving throws versus illusions and charms</p><p> Encouraging Presence: allies who can see and/or hear the troubadour have advantage on saving throws versus fear</p><p>Abilities:</p><p> Two handed style: while wielding a rapier and main gauche, troubadour may use their reaction to negate a hit or reduce a critical hit to a normal hit if the did not use a bonus action to attack with the main gauche since their last turn.</p><p> Spell Singer: Cha check (+8 total); Mastery: 4</p><p>Attacks:</p><p> Rapier +7 to hit; 1d6+1 piercing damage</p><p> Main Gauche +3 to hit; 1d4 piercing damage (bonus action)</p><p>Equipment:</p><p> Liar’s Lyre (+2 to checks using music or performance; advantage to deceive)</p><p> Cloak of Distraction (enemies have disadvantage to hit with sight based attacks)</p><p> Explorer’s pack; rapier; main gauche; fancy clothes</p><p></p><p></p><p>Spells:</p><p> Spell Singing: Roll spell singing check against spell DC. If the result is lower than the DC, the spell fails and the spell cannot be cast again until after a long rest. However, the character may use a Mastery point to keep the spell after a failed roll (the casting still fails).</p><p> Song of Discord (DC 10+2 per rank; 1 minute): Enemy suffers a -1 on their next attack, skill check or saving throw, -1 per additional rank OR adds an additional enemy; medium range.</p><p> Song of Healing (DC 10+2 per rank): heal 1 target 1d4+2 per rank; short range</p><p>Song of Inspiration (DC 10+2 per rank; 1 minute): Ally gains a +1 on their next attack, skill check or saving throw, +1 per additional rank OR adds an additional ally; medium range.</p><p>Song of Truth (DC per GM): Success eliminates one illusion or one charm on a target; close range.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9271576, member: 467"] TROUBADOUR (+4)(music, history, art, humor, myth, fairy tale) CHARACTER NAME: ________________________________ Major/Vocation(+3): _________________________________________ Primary Hobby Skill(+2): ______________________________________ Conviction: __________________ Vice: _________________________ STR: +0 DEX: +3 CON: +1 INT: +2 WIS: +1 CHA: +4 Hit Points: 30 Armor Class: 15 Stress: Wounds: Speed: 30ft Initiative: +7 Perception: +5 Fort Save: +1 Ref Save: +7 Will Save: +5 Traits: Artist’s Mind: Advantage on saving throws versus illusions and charms Encouraging Presence: allies who can see and/or hear the troubadour have advantage on saving throws versus fear Abilities: Two handed style: while wielding a rapier and main gauche, troubadour may use their reaction to negate a hit or reduce a critical hit to a normal hit if the did not use a bonus action to attack with the main gauche since their last turn. Spell Singer: Cha check (+8 total); Mastery: 4 Attacks: Rapier +7 to hit; 1d6+1 piercing damage Main Gauche +3 to hit; 1d4 piercing damage (bonus action) Equipment: Liar’s Lyre (+2 to checks using music or performance; advantage to deceive) Cloak of Distraction (enemies have disadvantage to hit with sight based attacks) Explorer’s pack; rapier; main gauche; fancy clothes Spells: Spell Singing: Roll spell singing check against spell DC. If the result is lower than the DC, the spell fails and the spell cannot be cast again until after a long rest. However, the character may use a Mastery point to keep the spell after a failed roll (the casting still fails). Song of Discord (DC 10+2 per rank; 1 minute): Enemy suffers a -1 on their next attack, skill check or saving throw, -1 per additional rank OR adds an additional enemy; medium range. Song of Healing (DC 10+2 per rank): heal 1 target 1d4+2 per rank; short range Song of Inspiration (DC 10+2 per rank; 1 minute): Ally gains a +1 on their next attack, skill check or saving throw, +1 per additional rank OR adds an additional ally; medium range. Song of Truth (DC per GM): Success eliminates one illusion or one charm on a target; close range. [/QUOTE]
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