Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Porting characters and monsters from 4th Edition to 5th Edition setting?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6732130" data-attributes="member: 996"><p>That was a sorta blue-sky non-promise when 4e had been killed and the upcoming Next playtest was announced. Pretty obviously dropped it early on, settling for a core game that played mostly like AD&D, with some optional rules and modules to make it run even more like AD&D or more like 3.5, if you wanted. </p><p></p><p>4e already has proficiency bonuses, so it'd be a simple matter of switching from +1/2 level to +1/5 level, which'd give you the same net +4 over 20 levels as 5e bounded accuracy (extending to +6 over 30 levels). To 'do' 5e even more closely, give the bonus only if you are proficient with the weapon or trained in the skill, and only give it to non-AC defenses your class gets a bonus in (ouch!). You'd also want to do away with magic items, or about halve their bonuses. For monsters, switch from +1/level to +1/3 level.</p><p></p><p>Replace Combat Advantage, and any Power Bonus of +2-5, or circumstancial bonus (typically +2) with Advantage. Replace any penalty with Disadvantage.</p><p></p><p>Number of standard actions would be sheer folly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Boosting damage should be fairly straightforward - increase the damage dice or [W]. One way of doing 'multiple attacks' in 4e that's less broken & problematic is to make the requisite number of attack rolls. If only one hits, roll damage normally, for additional 'attack' that hits, increment the damage die/[W] by one. So if you're attacking 3 times with a scimitar (d8 + 8, say), and you hit twice, you'd do 2d8+8 to one target, or 1d8+8 each to two targets. If you're using a power rather than a basic attack, and hit two or more targets, one would take the power's full effects, and the others would take a basic attack (with more dice rolled if hit more than once).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6732130, member: 996"] That was a sorta blue-sky non-promise when 4e had been killed and the upcoming Next playtest was announced. Pretty obviously dropped it early on, settling for a core game that played mostly like AD&D, with some optional rules and modules to make it run even more like AD&D or more like 3.5, if you wanted. 4e already has proficiency bonuses, so it'd be a simple matter of switching from +1/2 level to +1/5 level, which'd give you the same net +4 over 20 levels as 5e bounded accuracy (extending to +6 over 30 levels). To 'do' 5e even more closely, give the bonus only if you are proficient with the weapon or trained in the skill, and only give it to non-AC defenses your class gets a bonus in (ouch!). You'd also want to do away with magic items, or about halve their bonuses. For monsters, switch from +1/level to +1/3 level. Replace Combat Advantage, and any Power Bonus of +2-5, or circumstancial bonus (typically +2) with Advantage. Replace any penalty with Disadvantage. Number of standard actions would be sheer folly. ;) Boosting damage should be fairly straightforward - increase the damage dice or [W]. One way of doing 'multiple attacks' in 4e that's less broken & problematic is to make the requisite number of attack rolls. If only one hits, roll damage normally, for additional 'attack' that hits, increment the damage die/[W] by one. So if you're attacking 3 times with a scimitar (d8 + 8, say), and you hit twice, you'd do 2d8+8 to one target, or 1d8+8 each to two targets. If you're using a power rather than a basic attack, and hit two or more targets, one would take the power's full effects, and the others would take a basic attack (with more dice rolled if hit more than once). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Porting characters and monsters from 4th Edition to 5th Edition setting?
Top