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Porting characters and monsters from 4th Edition to 5th Edition setting?
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<blockquote data-quote="Tony Vargas" data-source="post: 6738344" data-attributes="member: 996"><p>I don't disagree, exactly. Like I it's a quibble, but I maintain that the breadth or range of options isn't any less in 5e, might even be more. Maybe I'm not putting it well. </p><p></p><p>How, 'bout, just how different can two characters be. In 4e a Slayer and a Mage were pretty darn different. Even if they were the only two options, they still wouldn't seem narrow, since they're far removed from eachother. In 5e a Champion and a Transmuter, say, are even more different from eachother than that. There may be plenty of things that'd fall between them that you can't do, but it's not narrow.</p><p></p><p>Re-fluffing cuts the the game a lot of slack as far as being what you can do. </p><p></p><p>You can't cut it the same re-fluffing slack? 5e might mix fluff and rules a bit, but nothing insurmountable, especially if the DM is willing.</p><p></p><p>An alternative to that might be nice someday...</p><p></p><p>This may be begging the question, but isn't 'what you can do' also subject to a conceptual level, thus allowing re-fluffing like you did with 4e? So your Druid isn't exactly a druid, and shortchanging is a form of summoning in which you trade places with the summoned animal until it's dropped, for instance... (that almost makes more sense, actually).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6738344, member: 996"] I don't disagree, exactly. Like I it's a quibble, but I maintain that the breadth or range of options isn't any less in 5e, might even be more. Maybe I'm not putting it well. How, 'bout, just how different can two characters be. In 4e a Slayer and a Mage were pretty darn different. Even if they were the only two options, they still wouldn't seem narrow, since they're far removed from eachother. In 5e a Champion and a Transmuter, say, are even more different from eachother than that. There may be plenty of things that'd fall between them that you can't do, but it's not narrow. Re-fluffing cuts the the game a lot of slack as far as being what you can do. You can't cut it the same re-fluffing slack? 5e might mix fluff and rules a bit, but nothing insurmountable, especially if the DM is willing. An alternative to that might be nice someday... This may be begging the question, but isn't 'what you can do' also subject to a conceptual level, thus allowing re-fluffing like you did with 4e? So your Druid isn't exactly a druid, and shortchanging is a form of summoning in which you trade places with the summoned animal until it's dropped, for instance... (that almost makes more sense, actually). [/QUOTE]
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Porting characters and monsters from 4th Edition to 5th Edition setting?
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