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<blockquote data-quote="Li Shenron" data-source="post: 3923536" data-attributes="member: 1465"><p>You cannot fairly argue that a rules is good because you can house rule it... otherwise every rule ever is good.</p><p></p><p></p><p></p><p>How is it conceptually different for you to start at level 1 with triple HP and BAB +3 (4e) and start at level 3 with three HD and BAB +3 (3e)? The 4e 1st level will be something similar to 3e 2nd or 3rd level: why does it matter to you, when creating a 3e 3rd level PC, that there were 2 levels before, if in both cases you may need to select more or less the same amount of stuff?</p><p></p><p></p><p></p><p>We were talking about a game without clerics, not without healing...</p><p></p><p></p><p></p><p>You mean besides being spontaneous or preparation-based, and besides the amount of spells known? Trust me, I've played a lot of sorcerers and wizards (they are my favourite classes), and they are TOTALLY different from the point of view of how the game plays <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> The fact that <em>potentially</em> they can learn the same spells does not make them much similar, and you will not likely learn a lot of the same spells at the end.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3923536, member: 1465"] You cannot fairly argue that a rules is good because you can house rule it... otherwise every rule ever is good. How is it conceptually different for you to start at level 1 with triple HP and BAB +3 (4e) and start at level 3 with three HD and BAB +3 (3e)? The 4e 1st level will be something similar to 3e 2nd or 3rd level: why does it matter to you, when creating a 3e 3rd level PC, that there were 2 levels before, if in both cases you may need to select more or less the same amount of stuff? We were talking about a game without clerics, not without healing... You mean besides being spontaneous or preparation-based, and besides the amount of spells known? Trust me, I've played a lot of sorcerers and wizards (they are my favourite classes), and they are TOTALLY different from the point of view of how the game plays :D The fact that [I]potentially[/I] they can learn the same spells does not make them much similar, and you will not likely learn a lot of the same spells at the end. [/QUOTE]
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