Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Possession & MCvE - How would you rule? (My players stay out)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="moritheil" data-source="post: 4150423" data-attributes="member: 30610"><p>It's far from arbitrary. I've ruled that he gets to animate it just fine but he can't do anything until he breaks out. This somewhat lessens its obscenely good combat use (otherwise, instant possession and attacking with disposable colossal objects would threaten to overrun virtually all combat scenarios.) Think about it - an infinite series of colossal objects can be thrown at you at no cost to the FoP. He can just keep peeling away layers of dirt and rock to animate.</p><p></p><p>If he has to break free, he can still do it, but at least it takes some time for him to ready the next layer of bedrock.</p><p></p><p>Also, let me point something out - this is a strict RAW campaign, not a cinematic campaign. The only reason I have crazy-powerful PCs running around in the first place is because I am allowing things that are technically legal by RAW. (Kaorti are not classically fiends and would not qualify for fiend of possession by "flavor"; rather, they fit the strict technical requirements by being evil outsiders.) In such a setting, where you already benefit from technical legalities, you don't then get to turn around and ask for something that is not legal just because it's thematic. I realize that not everyone runs DnD this way, but for cinematic combat campaigns I use other systems that are better suited to that.</p><p></p><p></p><p></p><p>Again, the Fiend of Possession partly gets around that. Possession still works in an MCvE, just not "control." He is riding along inside the host when in an MCvE area, instead of expelled as would normally happen.</p><p></p><p>Ultimately I ruled that he possessed the ground outside the area of the magic circle, broke out, then moved to attack, and became inert when he got within the circle's radius. I think this is pretty accurate.</p></blockquote><p></p>
[QUOTE="moritheil, post: 4150423, member: 30610"] It's far from arbitrary. I've ruled that he gets to animate it just fine but he can't do anything until he breaks out. This somewhat lessens its obscenely good combat use (otherwise, instant possession and attacking with disposable colossal objects would threaten to overrun virtually all combat scenarios.) Think about it - an infinite series of colossal objects can be thrown at you at no cost to the FoP. He can just keep peeling away layers of dirt and rock to animate. If he has to break free, he can still do it, but at least it takes some time for him to ready the next layer of bedrock. Also, let me point something out - this is a strict RAW campaign, not a cinematic campaign. The only reason I have crazy-powerful PCs running around in the first place is because I am allowing things that are technically legal by RAW. (Kaorti are not classically fiends and would not qualify for fiend of possession by "flavor"; rather, they fit the strict technical requirements by being evil outsiders.) In such a setting, where you already benefit from technical legalities, you don't then get to turn around and ask for something that is not legal just because it's thematic. I realize that not everyone runs DnD this way, but for cinematic combat campaigns I use other systems that are better suited to that. Again, the Fiend of Possession partly gets around that. Possession still works in an MCvE, just not "control." He is riding along inside the host when in an MCvE area, instead of expelled as would normally happen. Ultimately I ruled that he possessed the ground outside the area of the magic circle, broke out, then moved to attack, and became inert when he got within the circle's radius. I think this is pretty accurate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Possession & MCvE - How would you rule? (My players stay out)
Top