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Possible gamist fix to the 5MW
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<blockquote data-quote="Primitive Screwhead" data-source="post: 5979392" data-attributes="member: 20805"><p>Thanks for all the responses!</p><p></p><p><strong> Black Knight Irios</strong>.. I was just joking about the screen name. The bookkeeping added is minimal as you just need to track the number of hit points and/or spell points you gain in an hours rest, and a reference card for how many spells of a given level can be regained in an hours rest.</p><p> Then the wound mechanic if that is adopted as part and parcel of this.. I really added it in because it would be added in my game.. its really not part of the 'fix'.</p><p></p><p><strong>the Jester</strong>, I agree with two of your points.. keeping the 8 hours and full up and the issue of the death spiral. However the death spiral is specifically a choice by the player.. which makes it less abhorrent.</p><p></p><p>If you remove the wounding mechanic, that is really the complicated part and is not critical to the system working.</p><p></p><p>And the system works with spell points and Vancian spell slots. Instead of gaining all spells in 8 hours, it breaks down into smaller chunks and allows the caster to decide which spells to prioritize.</p><p></p><p><strong>Tony Vargas</strong> That is some awesome trivia! Thanks!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5979392, member: 20805"] Thanks for all the responses! [B] Black Knight Irios[/B].. I was just joking about the screen name. The bookkeeping added is minimal as you just need to track the number of hit points and/or spell points you gain in an hours rest, and a reference card for how many spells of a given level can be regained in an hours rest. Then the wound mechanic if that is adopted as part and parcel of this.. I really added it in because it would be added in my game.. its really not part of the 'fix'. [B]the Jester[/B], I agree with two of your points.. keeping the 8 hours and full up and the issue of the death spiral. However the death spiral is specifically a choice by the player.. which makes it less abhorrent. If you remove the wounding mechanic, that is really the complicated part and is not critical to the system working. And the system works with spell points and Vancian spell slots. Instead of gaining all spells in 8 hours, it breaks down into smaller chunks and allows the caster to decide which spells to prioritize. [b]Tony Vargas[/b] That is some awesome trivia! Thanks! [/QUOTE]
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Possible gamist fix to the 5MW
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