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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
possible way of fixing carrying capacity
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<blockquote data-quote="Neonchameleon" data-source="post: 8066944" data-attributes="member: 87792"><p>Nothing at all major - just a few tweaks to both make it slightly more generous and to encourage certain playstyles and shenanigans I like to see.</p><ul> <li data-xf-list-type="ul">If you want to wear armour disguised to look like normal clothing double the number of rows it wipes out (and it costs money and skill to have fitted).</li> <li data-xf-list-type="ul">Reclaim a number of rows from your armour's bulk equal to your STR bonus. (This comes after doubling for concealed armour)</li> <li data-xf-list-type="ul">If on the other hand the armour has a STR requirement and you don't meet it you can still wear it at the cost of another row.</li> <li data-xf-list-type="ul">One handed weapons like longswords use two slots not three when worn on the hip.</li> <li data-xf-list-type="ul">By using up an entire row a rogue (or anyone else) can have "Enough" daggers concealed on their person in various unspecified locations. (Variants of this available on request)</li> <li data-xf-list-type="ul">Your back-slot is important. A solid backpack can carry six items rather than three (but is a pain to get things out of). Alternatively it can carry a bow/crossbow and a quiver or a polearm/greatsword/greataxe and three javelins or other complimentary combinations (I've yet to have anyone try to play not!Geralt of Rivia but his twin swords would come under this rule)</li> <li data-xf-list-type="ul">If you start using the final row you're encumbered and your speed drops by 10ft.</li> </ul></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8066944, member: 87792"] Nothing at all major - just a few tweaks to both make it slightly more generous and to encourage certain playstyles and shenanigans I like to see. [LIST] [*]If you want to wear armour disguised to look like normal clothing double the number of rows it wipes out (and it costs money and skill to have fitted). [*]Reclaim a number of rows from your armour's bulk equal to your STR bonus. (This comes after doubling for concealed armour) [*]If on the other hand the armour has a STR requirement and you don't meet it you can still wear it at the cost of another row. [*]One handed weapons like longswords use two slots not three when worn on the hip. [*]By using up an entire row a rogue (or anyone else) can have "Enough" daggers concealed on their person in various unspecified locations. (Variants of this available on request) [*]Your back-slot is important. A solid backpack can carry six items rather than three (but is a pain to get things out of). Alternatively it can carry a bow/crossbow and a quiver or a polearm/greatsword/greataxe and three javelins or other complimentary combinations (I've yet to have anyone try to play not!Geralt of Rivia but his twin swords would come under this rule) [*]If you start using the final row you're encumbered and your speed drops by 10ft. [/LIST] [/QUOTE]
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possible way of fixing carrying capacity
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