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Possibly trying Savage Worlds: Deadlands or other Settings
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<blockquote data-quote="amerigoV" data-source="post: 5771889"><p>Deadlanes is a great break from D&D - it puts you in a completely different mindset than typical fantasy (and it will help show off the system instead of players trying to compare back to D&Disms). I have run a number of the One-Pagers - Hanging Tree, the one with the Succubis, and Feast of Famine. All good stuff. </p><p></p><p>I have read some of the Flood. It is a full plot point campaign set in and around what was Cal-i-forn-i-a (for those not in the know, it had the Big One and a good clunk fell into the sea). It did look interesting. You might look at the stand alone module Coffin Rock - a nice module that can kick things off and really shows the ramp up in the Fear element of the game.</p><p></p><p>Yes, the new books just split the the Reloaded into a players and GM's books. I believe both are available in the Explorers sized (soft bound, smaller and cheaper than the hardbacks).</p><p></p><p>I'll say this - I have not run into anything I have not liked (and this is from someone that used to be 100% D&D fantasy). I have more settings now than I will ever have a chance to run. Ones that are of particular interest:</p><p></p><ul> <li data-xf-list-type="ul"> Day After Ragnarok (Atom Press I think) - WWII ends with the Nazi's summoning the World Serpant and Truman Nukes it. Now, all sorts of fun post-apoc including magic is in the world</li> <li data-xf-list-type="ul"> Deadlands - you know</li> <li data-xf-list-type="ul"> If you like Eberron - SW fits hand in glove with what Eberron wants to be</li> <li data-xf-list-type="ul"> Iron Dynasty (Reality Blurs) - Japanese Fantasy with a steampunk element. I am playing in that setting now and it really is sweet</li> <li data-xf-list-type="ul"> Realms of Cthulu (Reality Blurs) - check your sanity at the door</li> <li data-xf-list-type="ul"> Weird Wars - WWII or Viet Nam. You could run them as a straight period game or add the wierdness as you like</li> <li data-xf-list-type="ul"> All sorts of Pulp stuff at Triple Ace Games (1930s, space oprah, cyberpunk)</li> <li data-xf-list-type="ul"> Space 1889 -- all the cool 1889 stuff in a ruleset that works</li> <li data-xf-list-type="ul"> Agents of Oblivian (Reality Blurs - yes - they have great stuff) - Think Men in Black with some dials to make it either more CIA to "Things that Man should not Know," etc</li> <li data-xf-list-type="ul"> Rippers - 1880s Europe - and the monsters are real (my appreciation for this grew with reading the original Dracula, Frankenstein, Land of the Lost, etc)</li> <li data-xf-list-type="ul"> Solomon Kane - Howards works in Savage Worlds. The main book is a bit pricey as the core rules are in there due to the license agreement. There is a full plot point campaign there and in a new book The Path of Kane. Both look really good and capture the feel of the source material</li> <li data-xf-list-type="ul"> They just updated and rerelased 50 Fathoms - a fantastical pirate setting (I have not read much on this)</li> <li data-xf-list-type="ul"> We are current gaming in Ptolus using SW. Its soooo much easier to work in firearms than in D20.</li> </ul><p></p><p>Plus so much more. Best of luck Savaging your players! (and head over to PEGINC.com - they are friendly folk that will help you along).</p></blockquote><p></p>
[QUOTE="amerigoV, post: 5771889"] Deadlanes is a great break from D&D - it puts you in a completely different mindset than typical fantasy (and it will help show off the system instead of players trying to compare back to D&Disms). I have run a number of the One-Pagers - Hanging Tree, the one with the Succubis, and Feast of Famine. All good stuff. I have read some of the Flood. It is a full plot point campaign set in and around what was Cal-i-forn-i-a (for those not in the know, it had the Big One and a good clunk fell into the sea). It did look interesting. You might look at the stand alone module Coffin Rock - a nice module that can kick things off and really shows the ramp up in the Fear element of the game. Yes, the new books just split the the Reloaded into a players and GM's books. I believe both are available in the Explorers sized (soft bound, smaller and cheaper than the hardbacks). I'll say this - I have not run into anything I have not liked (and this is from someone that used to be 100% D&D fantasy). I have more settings now than I will ever have a chance to run. Ones that are of particular interest: [list] [*] Day After Ragnarok (Atom Press I think) - WWII ends with the Nazi's summoning the World Serpant and Truman Nukes it. Now, all sorts of fun post-apoc including magic is in the world [*] Deadlands - you know [*] If you like Eberron - SW fits hand in glove with what Eberron wants to be [*] Iron Dynasty (Reality Blurs) - Japanese Fantasy with a steampunk element. I am playing in that setting now and it really is sweet [*] Realms of Cthulu (Reality Blurs) - check your sanity at the door [*] Weird Wars - WWII or Viet Nam. You could run them as a straight period game or add the wierdness as you like [*] All sorts of Pulp stuff at Triple Ace Games (1930s, space oprah, cyberpunk) [*] Space 1889 -- all the cool 1889 stuff in a ruleset that works [*] Agents of Oblivian (Reality Blurs - yes - they have great stuff) - Think Men in Black with some dials to make it either more CIA to "Things that Man should not Know," etc [*] Rippers - 1880s Europe - and the monsters are real (my appreciation for this grew with reading the original Dracula, Frankenstein, Land of the Lost, etc) [*] Solomon Kane - Howards works in Savage Worlds. The main book is a bit pricey as the core rules are in there due to the license agreement. There is a full plot point campaign there and in a new book The Path of Kane. Both look really good and capture the feel of the source material [*] They just updated and rerelased 50 Fathoms - a fantastical pirate setting (I have not read much on this) [*] We are current gaming in Ptolus using SW. Its soooo much easier to work in firearms than in D20. [/list] Plus so much more. Best of luck Savaging your players! (and head over to PEGINC.com - they are friendly folk that will help you along). [/QUOTE]
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