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<blockquote data-quote="Slife" data-source="post: 3588361" data-attributes="member: 16347"><p>The <span style="color: DarkRed">reddest</span> <span style="color: Red">red</span> dragon ever. Someone else should subtract the template so we can have a pure half-red dragon </p><p></p><p><span style="color: Black">(Not nearly optimized, but fun just for the concept)</span></p><p></p><p>Adult Half-Red-Dragon Red Dragon</p><p>Huge Dragon (fire)</p><p></p><p><em>Coming out of the shadows, you squint for a moment. There's something incredibly red outside. Blood red. No, redder than blood red. More of a crimson, really. It's so red you start trembling in fright of being in the presence of such a primary color. </em></p><p><em></em></p><p><em>The fact that this incredible chroma is attached to one of the nastiest adult dragons you've seen doesn't help either.</em></p><p></p><p>Hit Dice: 22d12+132 (275 hp)</p><p></p><p>Initiative: +4</p><p></p><p>Speed: 40 ft. (8 squares), fly 150 ft. (poor) or 80ft (average).</p><p></p><p>Armor Class: 33, touch 8, flat-footed 33</p><p></p><p>Base Attack/Grapple: +26/+45</p><p></p><p>Attack: +36 melee (2d8+11, bite)</p><p></p><p>Full Attack: +36 melee (2d8+11, bite) and +30 melee (2d6+5, 2 claws) and +30 melee (1d8+5, 2 wings) and +30 melee (2d6+16, tail slap)</p><p></p><p>Space/Reach: 15 ft./10 ft. (15 ft. with bite)</p><p></p><p>Special Attacks: Breath weapon, crush, frightful presence, spell-like abilities, spells</p><p></p><p>Special Qualities: Immune to fire, sleep, and paralysis, vulnerable to cold, blindsense 60 ft., darkvision 120 ft., low-light vision, damage resistance 5/magic, spell resistance 21</p><p></p><p>Saves: Fort +19, Ref +13, Will +17</p><p></p><p>Abilities: Str 41, Dex 10, Con 23, Int 18, Wis 19, Cha 18</p><p></p><p>Skills: Appraise +17, Bluff +19, Concentration +20, Diplomacy +13, Hide +5, Intimidate +20, Jump +27, Knowledge (arcana) +20, Knowledge (history) +6, Listen +20, Move Silently +10, Search +12, Sense Motive +14, Spellcraft +18, Spot +20</p><p></p><p>Feats: Alertness, Blind-Fight, Flyby Attack, Hover, Improved Initiative, Improved Sunder, Power Attack, Weapon Focus (bite)</p><p>Combat</p><p></p><p>Breath Weapon (Su): 50-ft. cone, 12d10, Reflex DC 27 half.</p><p>Another Breath Weapon (Su): 30-ft. cone, 6d8, Reflex DC 27 half.</p><p></p><p>Crush (Ex): Area 15 ft. by 15 ft.; Small or smaller opponents take 2d8+20 points of bludgeoning damage, and must succeed on a DC 26 Reflex save or be pinned; grapple bonus +45.</p><p></p><p>Frightful Presence (Ex): 180-ft. radius, HD 21 or less, Will DC 24 negates.</p><p></p><p>Spells: As 7th-level sorcerer.</p><p></p><p>Sorcerer Spells Known (6/7/7/5; save DC 14 + spell level): 0--dancing lights, detect magic, ghost sound, mage hand, mending, message, read magic; 1st--alarm, mage armor, protection from good, ray of enfeeblement, shield; 2nd--bear's endurance, resist energy, see invisibility; 3rd--heroism, protection from energy.</p><p></p><p>Spell-Like Abilities: 6/day--locate object.</p></blockquote><p></p>
[QUOTE="Slife, post: 3588361, member: 16347"] The [COLOR=DarkRed]reddest[/COLOR] [COLOR=Red]red[/COLOR] dragon ever. Someone else should subtract the template so we can have a pure half-red dragon [COLOR=Black](Not nearly optimized, but fun just for the concept)[/COLOR] Adult Half-Red-Dragon Red Dragon Huge Dragon (fire) [I]Coming out of the shadows, you squint for a moment. There's something incredibly red outside. Blood red. No, redder than blood red. More of a crimson, really. It's so red you start trembling in fright of being in the presence of such a primary color. The fact that this incredible chroma is attached to one of the nastiest adult dragons you've seen doesn't help either.[/I] Hit Dice: 22d12+132 (275 hp) Initiative: +4 Speed: 40 ft. (8 squares), fly 150 ft. (poor) or 80ft (average). Armor Class: 33, touch 8, flat-footed 33 Base Attack/Grapple: +26/+45 Attack: +36 melee (2d8+11, bite) Full Attack: +36 melee (2d8+11, bite) and +30 melee (2d6+5, 2 claws) and +30 melee (1d8+5, 2 wings) and +30 melee (2d6+16, tail slap) Space/Reach: 15 ft./10 ft. (15 ft. with bite) Special Attacks: Breath weapon, crush, frightful presence, spell-like abilities, spells Special Qualities: Immune to fire, sleep, and paralysis, vulnerable to cold, blindsense 60 ft., darkvision 120 ft., low-light vision, damage resistance 5/magic, spell resistance 21 Saves: Fort +19, Ref +13, Will +17 Abilities: Str 41, Dex 10, Con 23, Int 18, Wis 19, Cha 18 Skills: Appraise +17, Bluff +19, Concentration +20, Diplomacy +13, Hide +5, Intimidate +20, Jump +27, Knowledge (arcana) +20, Knowledge (history) +6, Listen +20, Move Silently +10, Search +12, Sense Motive +14, Spellcraft +18, Spot +20 Feats: Alertness, Blind-Fight, Flyby Attack, Hover, Improved Initiative, Improved Sunder, Power Attack, Weapon Focus (bite) Combat Breath Weapon (Su): 50-ft. cone, 12d10, Reflex DC 27 half. Another Breath Weapon (Su): 30-ft. cone, 6d8, Reflex DC 27 half. Crush (Ex): Area 15 ft. by 15 ft.; Small or smaller opponents take 2d8+20 points of bludgeoning damage, and must succeed on a DC 26 Reflex save or be pinned; grapple bonus +45. Frightful Presence (Ex): 180-ft. radius, HD 21 or less, Will DC 24 negates. Spells: As 7th-level sorcerer. Sorcerer Spells Known (6/7/7/5; save DC 14 + spell level): 0--dancing lights, detect magic, ghost sound, mage hand, mending, message, read magic; 1st--alarm, mage armor, protection from good, ray of enfeeblement, shield; 2nd--bear's endurance, resist energy, see invisibility; 3rd--heroism, protection from energy. Spell-Like Abilities: 6/day--locate object. [/QUOTE]
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