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<blockquote data-quote="Jack of Shadows" data-source="post: 2688701" data-attributes="member: 3276"><p>Well,</p><p></p><p>I've had this idea for years but never been able to take the time to develop it and run it. The concept is essentially that the entire campaign occurs with in a ginat arcology that survived the fall of mankind. It's sealed off from the outside which has become entirely uninhabitable. It was originally designed by an excentric genius but a LOT of time has passed. People have become tribal and a lot of the knowledge of the past has been lost because the building takes care of everyones needs. But it's been hundreds of years and things have been breaking down. No one knows who's running the place or even if anyone is anymore. The whole campaign is about exploring the massive building and learning what's been forgotten and what has happened. Sort of a Starlost with a skyscraper instead of a space arc.</p><p></p><p>Jack</p></blockquote><p></p>
[QUOTE="Jack of Shadows, post: 2688701, member: 3276"] Well, I've had this idea for years but never been able to take the time to develop it and run it. The concept is essentially that the entire campaign occurs with in a ginat arcology that survived the fall of mankind. It's sealed off from the outside which has become entirely uninhabitable. It was originally designed by an excentric genius but a LOT of time has passed. People have become tribal and a lot of the knowledge of the past has been lost because the building takes care of everyones needs. But it's been hundreds of years and things have been breaking down. No one knows who's running the place or even if anyone is anymore. The whole campaign is about exploring the massive building and learning what's been forgotten and what has happened. Sort of a Starlost with a skyscraper instead of a space arc. Jack [/QUOTE]
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