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<blockquote data-quote="painandgreed" data-source="post: 2690533" data-attributes="member: 24969"><p>My favorite PA game was Morrow Project. In the years before the apocalypse, the Morrow Foundation set up bunkers and put people into suspended animation to wake five years after WWIII to help rebuild. Due to sabotage and betrayal by one of the members, things go horribly wrong and the player characters don't wake up till 100 years after the war. The world is in the process of rebuilding and parts are using abotu Civil War tech. of coruse, those are the parts ruled by the guy that betrayed the project and his servants have orders to keep the look out for such things as the PCs.</p><p></p><p>It had some psionics and hinky monsters such as the glowing rad zombies, but was otherwise very realistic. Had a detailed combat system with hit location, death due to hits as per location, blood loss rules, fatigue, and a radiation system where you had to keep track of the rads your character absorbed before suffering radiation posioning.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 2690533, member: 24969"] My favorite PA game was Morrow Project. In the years before the apocalypse, the Morrow Foundation set up bunkers and put people into suspended animation to wake five years after WWIII to help rebuild. Due to sabotage and betrayal by one of the members, things go horribly wrong and the player characters don't wake up till 100 years after the war. The world is in the process of rebuilding and parts are using abotu Civil War tech. of coruse, those are the parts ruled by the guy that betrayed the project and his servants have orders to keep the look out for such things as the PCs. It had some psionics and hinky monsters such as the glowing rad zombies, but was otherwise very realistic. Had a detailed combat system with hit location, death due to hits as per location, blood loss rules, fatigue, and a radiation system where you had to keep track of the rads your character absorbed before suffering radiation posioning. [/QUOTE]
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