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Post-apocalyptic fantasy: Avoiding cliche.
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6085186" data-attributes="member: 19675"><p>I have an as-yet unused post-Apocalyptic setting in which the ELE culprits were asteroids hurled from space by Illithids from the future trying to hasten the onset of the future they are from. As such, several elements of it are similar to Razja's list- lost literacy, tomes & scrolls, for instance. Those not destroyed outright by the bombardment were among the things used as fuel for fire in the impact-initiated "winter" that followed.</p><p></p><p>Because of this <strong>all</strong> published spells are somewhat rare, and I use AD&D's old method of randomizing the spells that get added to arcane casters' known spell list. They are researching new additions to their knowledge, based on the literal scraps of the past. However, I am also planning to allow the players to design their own spells- each subject to my approval, of course.</p><p></p><p>Other elements:</p><p></p><p>1) All surface creatures over size L are dead. They could not find enough food to survive the ELE.</p><p></p><p>2) the subsurface cultures & ecosystems were less damaged by the onslaught. (This means it is also a prime repository of arcane scrolls and tomes...)</p><p></p><p>3) in order to survive, some races used magic rituals to change their nature. For example, surface elves- to use 3.5Ed terminology- added the woodling template, becoming part plant, allowing them to photosynthesize in addition to finding food via hunting. They also became more closely allied with the dwarves, who built crystal-domed subterranean chambers to focus the light for them...</p><p></p><p>There are other things, too: I used non-standard races to populate the world. Not just homebrewed alterations like the planty-elves, but also races from other d20 sourcebooks, like the Seshayans.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6085186, member: 19675"] I have an as-yet unused post-Apocalyptic setting in which the ELE culprits were asteroids hurled from space by Illithids from the future trying to hasten the onset of the future they are from. As such, several elements of it are similar to Razja's list- lost literacy, tomes & scrolls, for instance. Those not destroyed outright by the bombardment were among the things used as fuel for fire in the impact-initiated "winter" that followed. Because of this [B]all[/B] published spells are somewhat rare, and I use AD&D's old method of randomizing the spells that get added to arcane casters' known spell list. They are researching new additions to their knowledge, based on the literal scraps of the past. However, I am also planning to allow the players to design their own spells- each subject to my approval, of course. Other elements: 1) All surface creatures over size L are dead. They could not find enough food to survive the ELE. 2) the subsurface cultures & ecosystems were less damaged by the onslaught. (This means it is also a prime repository of arcane scrolls and tomes...) 3) in order to survive, some races used magic rituals to change their nature. For example, surface elves- to use 3.5Ed terminology- added the woodling template, becoming part plant, allowing them to photosynthesize in addition to finding food via hunting. They also became more closely allied with the dwarves, who built crystal-domed subterranean chambers to focus the light for them... There are other things, too: I used non-standard races to populate the world. Not just homebrewed alterations like the planty-elves, but also races from other d20 sourcebooks, like the Seshayans. [/QUOTE]
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