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Post-Apocalyptic 'Mad-Max', which game to use?
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<blockquote data-quote="gamerprinter" data-source="post: 6680733" data-attributes="member: 50895"><p>Not a game system for post-apocalypse, rather a usable map for such a setting. I very seldom make post-apocalyptic maps, but coincidentally I just created one 2 weeks ago, that I even unofficially named "Mad Max MotoCross" which is a motorcross race track within an enclosed square of broken walls, rubble piles and container boxes surrounding a track of broken road, dirt track through rubble piles, passing through multiple floors of a ruined factory. I figured it was something more interesting than "thunderdome" and more Mad Max in flavor since a chase by vehicles is its theme (of course its for motorcycles and not cars). Also keeping with the Mad Max flavor, 4 towers with turretted ballista to periodically fire at passing motorcycles. I figure the competitors are doing so against their will, as a form of entertainment to crowds serving the owner of the track.</p><p></p><p>After completing this map, I've made it available as a print and virtual tabletop-ready product at DTRPG, called <strong><a href="http://drivethrurpg.com/product/153468/PostApocalyptic-Motorcross-Race-Track-Map-Set?src=newest" target="_blank">Post Apocalyptic Motor Cross Race Track</a></strong>.</p><p></p><p>In truth, I probably won't do too many post-apocalyptic maps, this was a one-off, just to scratch a post-apocalyptic itch (which has been scratched and fulfilled, so no need for more scratching).</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6680733, member: 50895"] Not a game system for post-apocalypse, rather a usable map for such a setting. I very seldom make post-apocalyptic maps, but coincidentally I just created one 2 weeks ago, that I even unofficially named "Mad Max MotoCross" which is a motorcross race track within an enclosed square of broken walls, rubble piles and container boxes surrounding a track of broken road, dirt track through rubble piles, passing through multiple floors of a ruined factory. I figured it was something more interesting than "thunderdome" and more Mad Max in flavor since a chase by vehicles is its theme (of course its for motorcycles and not cars). Also keeping with the Mad Max flavor, 4 towers with turretted ballista to periodically fire at passing motorcycles. I figure the competitors are doing so against their will, as a form of entertainment to crowds serving the owner of the track. After completing this map, I've made it available as a print and virtual tabletop-ready product at DTRPG, called [B][URL="http://drivethrurpg.com/product/153468/PostApocalyptic-Motorcross-Race-Track-Map-Set?src=newest"]Post Apocalyptic Motor Cross Race Track[/URL][/B]. In truth, I probably won't do too many post-apocalyptic maps, this was a one-off, just to scratch a post-apocalyptic itch (which has been scratched and fulfilled, so no need for more scratching). [/QUOTE]
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