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General Tabletop Discussion
*Pathfinder & Starfinder
Post-game to collaboratively design a new monster: Morrusant
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<blockquote data-quote="Eloi" data-source="post: 2655280" data-attributes="member: 27826"><p>Looked at it - very nice. Immediately bumped up my perception of the Scout's 7 HD CR.. a Scout would abuse a Troll (CR 5) but be about even versus an Annis Hag (CR 6), so I'm thinking CR 6. The Queen actually looks like it would really put a serious gouge into a Marilith it could sneak up on, and scare it a good deal. Good work!</p><p></p><p>That Daze for the Queen.. I kind of went the other way, thinking that the Queen was a source of inspiration and mental stimuli. </p><p></p><p>--Charmed, dominated, and otherwise compelled creatures would get an extra saving throw at a cumulative +1 for every round they are in the vicinity of the Queen (Twice Medium range, so within 500 feet), to throw off their bondage and regain their freedom. Creatures who escape their charmed or dominated condition cannot be again charmed, dominated, or otherwise compelled for 24 hours after the Queen frees them.</p><p></p><p>That seemed to work pretty well with the idea of a raiding style, where the Queen breaks the chains of Domination that Formians are notorious for, and slaves can escape to safety.</p><p></p><p>The Daze as it is seems just wrong - any one of the Scouts can handle a 6 HD creature. As for getting anywhere near the Queen.. a sane 6 HD creature wants nothing to do with those odds.</p><p></p><p>Is this looking like a good creature that PCs might find scrapping with a few Evil creatures, or get ambushed by, one night in the desert? ("mostly CG" doesn't mean all CG. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="Eloi, post: 2655280, member: 27826"] Looked at it - very nice. Immediately bumped up my perception of the Scout's 7 HD CR.. a Scout would abuse a Troll (CR 5) but be about even versus an Annis Hag (CR 6), so I'm thinking CR 6. The Queen actually looks like it would really put a serious gouge into a Marilith it could sneak up on, and scare it a good deal. Good work! That Daze for the Queen.. I kind of went the other way, thinking that the Queen was a source of inspiration and mental stimuli. --Charmed, dominated, and otherwise compelled creatures would get an extra saving throw at a cumulative +1 for every round they are in the vicinity of the Queen (Twice Medium range, so within 500 feet), to throw off their bondage and regain their freedom. Creatures who escape their charmed or dominated condition cannot be again charmed, dominated, or otherwise compelled for 24 hours after the Queen frees them. That seemed to work pretty well with the idea of a raiding style, where the Queen breaks the chains of Domination that Formians are notorious for, and slaves can escape to safety. The Daze as it is seems just wrong - any one of the Scouts can handle a 6 HD creature. As for getting anywhere near the Queen.. a sane 6 HD creature wants nothing to do with those odds. Is this looking like a good creature that PCs might find scrapping with a few Evil creatures, or get ambushed by, one night in the desert? ("mostly CG" doesn't mean all CG. :) ) [/QUOTE]
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Post-game to collaboratively design a new monster: Morrusant
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