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Post the complete 4e skills list
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<blockquote data-quote="Emirikol" data-source="post: 3931098" data-attributes="member: 10638"><p>I sat down and did an assessment of the breakdown from Saga and made logical (hopefully) conclusions about what 4E will look like. There are some subtle predicted changes from the earlier poster. I'm actually planning on using a few on our next D&D game..afterall, we might as well get used to them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Acrobatics (tumble, balance)</p><p>Climb</p><p>Deception (bluff, disguise and lying with diplomacy)</p><p>Endurance/Concentration</p><p>Gather Information/Streetwise (gather info, knowledge local)</p><p>Initiative</p><p>Jump</p><p>Knowledge (all, appraise, decipher script..religion and history may be seperated out)</p><p>Mechanics (disable device, open locks, rope use)</p><p>Language</p><p>Perception (listen, spot, search, sense motive..may be called "insight" in 4E)</p><p>Persuasion (bluff (again), diplomacy (again), intimidate)</p><p>NEW: Profession (profession, craft, perform)</p><p>Ride (includes handle animal)</p><p>NEW: Sleight of Hand/Fingers (pick pocket, forgery)</p><p>Stealth (hide, move silently, escape artist)</p><p>Survival</p><p>Swim</p><p>Treat Injury/Heal</p><p>Use Magic Device (called "use computer" in saga)</p><p>Spellcraft (called "use the force" in saga..may be called "Arcana" in 4E)</p><p></p><p>jh</p></blockquote><p></p>
[QUOTE="Emirikol, post: 3931098, member: 10638"] I sat down and did an assessment of the breakdown from Saga and made logical (hopefully) conclusions about what 4E will look like. There are some subtle predicted changes from the earlier poster. I'm actually planning on using a few on our next D&D game..afterall, we might as well get used to them ;) Acrobatics (tumble, balance) Climb Deception (bluff, disguise and lying with diplomacy) Endurance/Concentration Gather Information/Streetwise (gather info, knowledge local) Initiative Jump Knowledge (all, appraise, decipher script..religion and history may be seperated out) Mechanics (disable device, open locks, rope use) Language Perception (listen, spot, search, sense motive..may be called "insight" in 4E) Persuasion (bluff (again), diplomacy (again), intimidate) NEW: Profession (profession, craft, perform) Ride (includes handle animal) NEW: Sleight of Hand/Fingers (pick pocket, forgery) Stealth (hide, move silently, escape artist) Survival Swim Treat Injury/Heal Use Magic Device (called "use computer" in saga) Spellcraft (called "use the force" in saga..may be called "Arcana" in 4E) jh [/QUOTE]
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