Ogrork the Mighty
Explorer
I'm running a campaign that takes place a year after a "world war" that reintroduced the gods to the peoples of the world and left the land largely devastated (it's a Dragonlance, post-War of the Lance campaign; I already have all the DL sourcebooks).
I'm looking for types of things that I can introduce to convey this post-war atmosphere of reconstruction and increased religious activity. For example, the party has witnessed a lot of prisoners of war moving around. But I've found that the world quickly takes on a "regular" atmosphere and I'm looking to change that.
Any ideas? Perhaps from the Eberron setting (since I've heard it takes place after a great war)?
I'm looking for types of things that I can introduce to convey this post-war atmosphere of reconstruction and increased religious activity. For example, the party has witnessed a lot of prisoners of war moving around. But I've found that the world quickly takes on a "regular" atmosphere and I'm looking to change that.
Any ideas? Perhaps from the Eberron setting (since I've heard it takes place after a great war)?