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<blockquote data-quote="Ambrus" data-source="post: 2743965" data-attributes="member: 17691"><p>My favorite character secret was from one of the players in the group I ran; I didn't even know about it until the big reveal. His character was a hold-over from a previous short campaign in which he and some other characters unintentionally freed a powerful lich who then began to decimate that characters' small village while consuming the souls of the living. When the next campaign started he resumed playing this old character as an undead slayer bent on finding and destroying that lich who had unknowingly reformed after having been seemingly destroyed. The party latched onto this worthy goal and it soon became the major focal point of the campaign as the party began tracking down the elusive undead. He didn't hide his involvement in the tragedy that had destroyed his village from his fellow party members. He played his character as very grim, smart but driven. He kept a list of all the names of those from his village that had died and would carve their names one by one onto little sculptures he would make and then leave one behind for each undead he slew throughout the entire campaign. Finally after a few years of game play he had only one such sculpture left which he saved until the party confronted the lich as an allied wizard cast Imprisonment on it. A crystal prison formed around the lich and then sank down into the ground; the party had succeeded!</p><p></p><p>The PC then dropped the remaining sculpture and very quietly began to laugh; something which was quite out of character for his usual grim demeanor. As the other PCs and I watched he continued to laugh louder and louder in a manner that was quite disturbing. As his maniacal laughter died down the PC grew quiet, sat down and never spoke again. It was only then, after looking back on the PC's single-minded obsession with stopping the lich over the course of the campaign, that it began to dawn on everyone at the table that their fellow PC had never really been quite sane. Once his quest was over he regressed into a peaceful vegetative state from which he never returned. The player then immediately retired the character. It was a strange and unexpected development, but everyone agreed that it made perfect sense for the character in hindsight. Most disturbing PC reveal ever... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 2743965, member: 17691"] My favorite character secret was from one of the players in the group I ran; I didn't even know about it until the big reveal. His character was a hold-over from a previous short campaign in which he and some other characters unintentionally freed a powerful lich who then began to decimate that characters' small village while consuming the souls of the living. When the next campaign started he resumed playing this old character as an undead slayer bent on finding and destroying that lich who had unknowingly reformed after having been seemingly destroyed. The party latched onto this worthy goal and it soon became the major focal point of the campaign as the party began tracking down the elusive undead. He didn't hide his involvement in the tragedy that had destroyed his village from his fellow party members. He played his character as very grim, smart but driven. He kept a list of all the names of those from his village that had died and would carve their names one by one onto little sculptures he would make and then leave one behind for each undead he slew throughout the entire campaign. Finally after a few years of game play he had only one such sculpture left which he saved until the party confronted the lich as an allied wizard cast Imprisonment on it. A crystal prison formed around the lich and then sank down into the ground; the party had succeeded! The PC then dropped the remaining sculpture and very quietly began to laugh; something which was quite out of character for his usual grim demeanor. As the other PCs and I watched he continued to laugh louder and louder in a manner that was quite disturbing. As his maniacal laughter died down the PC grew quiet, sat down and never spoke again. It was only then, after looking back on the PC's single-minded obsession with stopping the lich over the course of the campaign, that it began to dawn on everyone at the table that their fellow PC had never really been quite sane. Once his quest was over he regressed into a peaceful vegetative state from which he never returned. The player then immediately retired the character. It was a strange and unexpected development, but everyone agreed that it made perfect sense for the character in hindsight. Most disturbing PC reveal ever... :confused: :D [/QUOTE]
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