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<blockquote data-quote="NiTessine" data-source="post: 1514210" data-attributes="member: 475"><p>Well, there are quite a few, but here are my three favourites:</p><p></p><p><strong>Varl Kadek, male half-elf Fighter 6/Rogue 1/Duelist 2:</strong> CR 9; ECL 9; Medium-sized Humanoid (elf); HD 8d10+1d6+9; hp 62/62; Init +5 (+3 Dex, +2 duelist); Spd 30 ft; AC 18, touch 14, flat-footed 14 (+4 chain shirt, +3 Dex, +1 Dodge); Melee +16/+11 falchion of concussion +1 (2d4+1d6+11/18-20x2); Ranged +11/+6 mighty +2 composite longbow (1d8+2/x3); AL CG, SV Fort +8, Ref +12, Will +5; Str 20 (+5), Dex 17 (+3), Con 13 (+1), Int 14 (+2), Wis 13 (+1), Cha 14 (+2)</p><p><strong>Skills:</strong> Bluff +10 (8), Climb +8 (4), Diplomacy +8 (6), Handle Animal +8 (6), Listen +8 (11), Ride +10 (7), Search +7 (8), Spot +8 (10), Swim +8 (4)</p><p><strong>Languages:</strong> Albadian, Dwarven, High Elvish, Ledean, Titan Speech</p><p><strong>Feats:</strong> Dodge, Expertise, Mobility, Mounted Combat, Spring Attack, Weapon Finesse, Weapon Focus (falchion), Weapon Specialization (falchion)</p><p><strong>Equipment:</strong> <em>Falchion of concussion +1</em> (+1d6 force damage, Fort save DC 14 or stunned for 1d4 rounds, detect evil 1/day), mighty +2 composite longbow, 13 arrows, <em>ring of resistance +2, ring of minor cold resistance, gauntlets of ogre power</em>, chain shirt, backpack, hooded lantern, brass ring, 4 flasks of oil, explorer's outfit, Hollowfaust citizen's token, deeds of ownership to a house in the Shelzar docks, a tower in the Gascars and a manor in New Venir, map to Taason's cache, <em>oil of greater magic weapon, 4 potions of cure light wounds, potion of cure moderate wounds, 2 potions of aid, 2 potions of bull's strength, 1 potion of dragonhide, 1 vampiric blade oil</em>, light horse (Quessuk), 5 pp, 13,180 gp, 5 sp.</p><p><strong>XP:</strong> 38,840</p><p></p><p><strong>Zogen Feuermacher, male rock gnome Rogue 2/Wizard 2:</strong> CR 4; ECL 4; Small Humanoid (gnome); HD 2d6+2d4+3; hp 19/19; Init +2 (Dex); Spd 15 ft; AC 14, touch 13, flat-footed 12 (+2 Dex, +1 size, +1 ring of protection); Melee +2 short sword (1d6/19-20x2); Ranged +2 pistol (1d8/x3); SQ Gnome qualities; AL C(2)N(1), SV Fort +2, Ref +8, Will +5; Str 10 (0), Dex 15 (+2), Con 13 (+1), Int 16 (+3), Wis 13 (+1), Cha 12 (+1)</p><p><strong>Skills:</strong> Alchemy +6 (1), Balance +6 (4), Craft [gunsmithing] +7 (4), Decipher Script +7 (4), Disable Device +7 (4), Escape Artist +6 (4), Hide +10 (4), Intimidate +5 (4), Knowledge (arcana) +7 (4), Listen +8 (5), Move Silently +6 (4), Search +7 (4), Spellcraft +7 (4), Spot +6 (5)</p><p><strong>Languages:</strong> Chondathan, Draconic, Gnome</p><p><strong>Feats:</strong> Exotic Weapon Proficiency (firearms), Scribe Scroll, Strong Soul</p><p><strong>Equipment:</strong> Two pistols, powderhorn, 35 bullets, explorer's outfit, <em>ring of protection +1, potion of spider climb</em>, masterwork potion belt, short sword, dagger, 5 flasks of alchemist's fire, bullseye lantern, mess kit, 10 pints of oil, backpack, 9 <em>silent sound</em> scrolls, <em>banishment</em> scroll (?), <em>protection from negative energy</em> scroll(?), spellbook, spell component pouch, watertight bag with the guns and their supplies, dragon medallion, belt pouch with 108 gp, 50gp tradebar (Total: 65 lbs. Medium load.)</p><p><strong>Deity:</strong> Gond</p><p><strong>XP:</strong> 7,650</p><p><strong>Home Region:</strong> Rock gnome</p><p><strong>Arcane Spell Failure:</strong> 0%</p><p><strong>Spells Prepared (4/3):</strong> </p><p>Cantrips: <em>mage hand, mental alarm, tongue of fiends, flare</em></p><p>1st-level: <em>burning hands, true strike, expeditious retreat</em></p><p><strong>Spellbook/Spells Known:</strong></p><p>1st-level: <em>burning hands, endure elements, expeditious retreat, mage armor, magic missile, silent sound, summon monster I, true strike</em></p><p></p><p><strong>Benkk Axecleft, male mountain dwarf Barbarian 3/Battlerager 1/Cleric 4/Fighter 1:</strong> CR 9; ECL 9; Medium-Size Humanoid (Dwarf); HD 4d12+1d10+4d8+27; hp 93/93; Init +1 (Dex); Spd 30 ft; AC 21, touch 11, flat-footed 20 (+1 Dex, +7 chainmail, +3 shield); Melee +13/+8 dwarven waraxe (1d10+4/x3) or +12/+7 battleaxe (1d8+3/x3); Ranged +9/+4 throwing axe (1d6+3/x2); AL NG, SV Fort +13, Ref +3, Will +11; Str 16 (+3), Dex 12 (+1), Con 18 (+4), Int 14 (+2), Wis 18 (+4), Cha 9 (-1) 13 (-3)</p><p><strong>Skills:</strong> Bluff –3 (0), Climb +9 (6), Concentration +7 (3), Diplomacy –3 (0), Disguise –3 (0), Handle Animal –3 (0), Heal +7 (3), Intimidate +13 (12), Knowledge [religion] +7 (5), Listen +10 (6), Perform [drinking songs] -1 (4), Perform [war chant] -1 (4), Survival +7 (3), Use Magic Device -3 (0)</p><p><strong>Languages:</strong> Dwarven, Ledean</p><p><strong>Feats:</strong> Cleave, Endurance, Iron Will, Power Attack, Weapon Focus (dwarven waraxe)</p><p><strong>Equipment:</strong> <em>+1 silver orcbane dwarven waraxe</em> ("Thousand Orcs"), masterwork silvered battleaxe, mithral chainmail +2, <em>+1 heavy steel shield of command</em>, 5 throwing axes, dagger, silver holy symbol of Goran, <em>medallion +4 against lycanthropy</em>, <em>ring of lycanthrope detection</em>, backpack: 2 flasks of holy ale, 5 <em>potions of cure light wounds, potion of cure moderate wounds, <strong><u>evil</u></strong></em> brick, 134 gold pieces (Total 113/153 lbs. Medium load). Strongbox in the keep: 2,600gp</p><p><strong>Deity:</strong> Goran</p><p><strong>Experience:</strong> 38,500/45,000</p><p><strong>Domains:</strong> Good, Strength</p><p><strong>Spells Prepared (4/3+1/2+1):</strong> </p><p>Orisons: <em>mending, resistance</em>x2, <em>virtue</em></p><p>1st: <em>bless, divine favor, endure elements, enlarge person, remove fear</em></p><p>2nd: <em>aid, align weapon, bull's strength, spiritual weapon</em></p><p></p><p>Hmm. You know, I never did get a hang of that brevity thing. And Eric... I'm certain that thing you just posted caused the entire people of Germany to cry out in pain over the enormous violation towards their language.</p></blockquote><p></p>
[QUOTE="NiTessine, post: 1514210, member: 475"] Well, there are quite a few, but here are my three favourites: [b]Varl Kadek, male half-elf Fighter 6/Rogue 1/Duelist 2:[/b] CR 9; ECL 9; Medium-sized Humanoid (elf); HD 8d10+1d6+9; hp 62/62; Init +5 (+3 Dex, +2 duelist); Spd 30 ft; AC 18, touch 14, flat-footed 14 (+4 chain shirt, +3 Dex, +1 Dodge); Melee +16/+11 falchion of concussion +1 (2d4+1d6+11/18-20x2); Ranged +11/+6 mighty +2 composite longbow (1d8+2/x3); AL CG, SV Fort +8, Ref +12, Will +5; Str 20 (+5), Dex 17 (+3), Con 13 (+1), Int 14 (+2), Wis 13 (+1), Cha 14 (+2) [b]Skills:[/b] Bluff +10 (8), Climb +8 (4), Diplomacy +8 (6), Handle Animal +8 (6), Listen +8 (11), Ride +10 (7), Search +7 (8), Spot +8 (10), Swim +8 (4) [b]Languages:[/b] Albadian, Dwarven, High Elvish, Ledean, Titan Speech [b]Feats:[/b] Dodge, Expertise, Mobility, Mounted Combat, Spring Attack, Weapon Finesse, Weapon Focus (falchion), Weapon Specialization (falchion) [b]Equipment:[/b] [i]Falchion of concussion +1[/i] (+1d6 force damage, Fort save DC 14 or stunned for 1d4 rounds, detect evil 1/day), mighty +2 composite longbow, 13 arrows, [i]ring of resistance +2, ring of minor cold resistance, gauntlets of ogre power[/i], chain shirt, backpack, hooded lantern, brass ring, 4 flasks of oil, explorer's outfit, Hollowfaust citizen's token, deeds of ownership to a house in the Shelzar docks, a tower in the Gascars and a manor in New Venir, map to Taason's cache, [i]oil of greater magic weapon, 4 potions of cure light wounds, potion of cure moderate wounds, 2 potions of aid, 2 potions of bull's strength, 1 potion of dragonhide, 1 vampiric blade oil[/i], light horse (Quessuk), 5 pp, 13,180 gp, 5 sp. [b]XP:[/b] 38,840 [b]Zogen Feuermacher, male rock gnome Rogue 2/Wizard 2:[/b] CR 4; ECL 4; Small Humanoid (gnome); HD 2d6+2d4+3; hp 19/19; Init +2 (Dex); Spd 15 ft; AC 14, touch 13, flat-footed 12 (+2 Dex, +1 size, +1 ring of protection); Melee +2 short sword (1d6/19-20x2); Ranged +2 pistol (1d8/x3); SQ Gnome qualities; AL C(2)N(1), SV Fort +2, Ref +8, Will +5; Str 10 (0), Dex 15 (+2), Con 13 (+1), Int 16 (+3), Wis 13 (+1), Cha 12 (+1) [b]Skills:[/b] Alchemy +6 (1), Balance +6 (4), Craft [gunsmithing] +7 (4), Decipher Script +7 (4), Disable Device +7 (4), Escape Artist +6 (4), Hide +10 (4), Intimidate +5 (4), Knowledge (arcana) +7 (4), Listen +8 (5), Move Silently +6 (4), Search +7 (4), Spellcraft +7 (4), Spot +6 (5) [b]Languages:[/b] Chondathan, Draconic, Gnome [b]Feats:[/b] Exotic Weapon Proficiency (firearms), Scribe Scroll, Strong Soul [b]Equipment:[/b] Two pistols, powderhorn, 35 bullets, explorer's outfit, [i]ring of protection +1, potion of spider climb[/i], masterwork potion belt, short sword, dagger, 5 flasks of alchemist's fire, bullseye lantern, mess kit, 10 pints of oil, backpack, 9 [i]silent sound[/i] scrolls, [i]banishment[/i] scroll (?), [i]protection from negative energy[/i] scroll(?), spellbook, spell component pouch, watertight bag with the guns and their supplies, dragon medallion, belt pouch with 108 gp, 50gp tradebar (Total: 65 lbs. Medium load.) [b]Deity:[/b] Gond [b]XP:[/b] 7,650 [b]Home Region:[/b] Rock gnome [b]Arcane Spell Failure:[/b] 0% [b]Spells Prepared (4/3):[/b] Cantrips: [i]mage hand, mental alarm, tongue of fiends, flare[/i] 1st-level: [i]burning hands, true strike, expeditious retreat[/i] [b]Spellbook/Spells Known:[/b] 1st-level: [i]burning hands, endure elements, expeditious retreat, mage armor, magic missile, silent sound, summon monster I, true strike[/i] [b]Benkk Axecleft, male mountain dwarf Barbarian 3/Battlerager 1/Cleric 4/Fighter 1:[/b] CR 9; ECL 9; Medium-Size Humanoid (Dwarf); HD 4d12+1d10+4d8+27; hp 93/93; Init +1 (Dex); Spd 30 ft; AC 21, touch 11, flat-footed 20 (+1 Dex, +7 chainmail, +3 shield); Melee +13/+8 dwarven waraxe (1d10+4/x3) or +12/+7 battleaxe (1d8+3/x3); Ranged +9/+4 throwing axe (1d6+3/x2); AL NG, SV Fort +13, Ref +3, Will +11; Str 16 (+3), Dex 12 (+1), Con 18 (+4), Int 14 (+2), Wis 18 (+4), Cha 9 (-1) 13 (-3) [b]Skills:[/b] Bluff –3 (0), Climb +9 (6), Concentration +7 (3), Diplomacy –3 (0), Disguise –3 (0), Handle Animal –3 (0), Heal +7 (3), Intimidate +13 (12), Knowledge [religion] +7 (5), Listen +10 (6), Perform [drinking songs] -1 (4), Perform [war chant] -1 (4), Survival +7 (3), Use Magic Device -3 (0) [b]Languages:[/b] Dwarven, Ledean [b]Feats:[/b] Cleave, Endurance, Iron Will, Power Attack, Weapon Focus (dwarven waraxe) [b]Equipment:[/b] [i]+1 silver orcbane dwarven waraxe[/i] ("Thousand Orcs"), masterwork silvered battleaxe, mithral chainmail +2, [i]+1 heavy steel shield of command[/i], 5 throwing axes, dagger, silver holy symbol of Goran, [i]medallion +4 against lycanthropy[/i], [i]ring of lycanthrope detection[/i], backpack: 2 flasks of holy ale, 5 [i]potions of cure light wounds, potion of cure moderate wounds, [b][u]evil[/u][/b][/i] brick, 134 gold pieces (Total 113/153 lbs. Medium load). Strongbox in the keep: 2,600gp [b]Deity:[/b] Goran [b]Experience:[/b] 38,500/45,000 [b]Domains:[/b] Good, Strength [b]Spells Prepared (4/3+1/2+1):[/b] Orisons: [i]mending, resistance[/i]x2, [i]virtue[/i] 1st: [i]bless, divine favor, endure elements, enlarge person, remove fear[/i] 2nd: [i]aid, align weapon, bull's strength, spiritual weapon[/i] Hmm. You know, I never did get a hang of that brevity thing. And Eric... I'm certain that thing you just posted caused the entire people of Germany to cry out in pain over the enormous violation towards their language. [/QUOTE]
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