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<blockquote data-quote="EricNoah" data-source="post: 1514223" data-attributes="member: 4"><p>Another:</p><p></p><p><strong>Kurdor Beryl, Male Dwarf (Hill) Rog13/Ftr6:</strong> CR 19; AL LG; Medium Humanoid; HD 13d6+6d10+95; hp 190; Init +10; Spd 25; AC 29 (FF 29, Touch 19); Atk +17/+12/+7 base melee, +21/+16/+11 base ranged; Grapple +17; </p><p> +21/+16/+11 Melee (Holy Dwarven Thrower (Dwarf, Melee) 1d8+8/crit 20/x3); </p><p> +25/+20/+15 Ranged (Holy Dwarven Thrower (Dwarf, Thrown) 2d8+7/crit 20/x2); </p><p> +24/+19/+14 Ranged (+3 Longbow 1d8+3/crit 20/x3); </p><p></p><p>SQ: Darkvision (Ex), Dwarven traits (Ex) </p><p>Class Features: Rogue: Traps, Sneak Attack +7d6, Evasion, Uncanny Dodge (Dex bonus to AC), Uncanny Dodge (Can`t be flanked), Uncanny Dodge (+1 vs. traps), Slippery Mind, Defensive Roll; Fighter: Bonus Feats (4)</p><p>Racial Features: Stonecunning, +2 save against poison, +2 save against spells, +1 attack bonus against orcs & goblinoids, +4 AC dodge bonus against giants </p><p>SV Fort +18, Ref +20, Will +12</p><p>STR 14, DEX 22, CON 20, INT 12, WIS 10, CHA 15.</p><p></p><p>Skills: Appraise +3, Balance +8, Bluff +8, Climb +10, Concentration +5, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Metalworking) +1, Craft (Stonecarving) +3, Craft (Stonemasonry) +1, Craft (Weaponsmithing) +1, Decipher Script +4, Diplomacy +5, Disable Device +27, Disguise +2, Escape Artist +6, Forgery +1, Gather Information +6, Hide +20, Intimidate +4, Jump +11, Listen +18, Move Silently +21, Open Lock +22, Perform +2, Profession (Miner) +2, </p><p>Ride +6, Scry +1, Search +22, Spellcraft +3, Spot +25, Swim -6, Tumble +21, Use Magic Device +9, Use Rope +8. </p><p></p><p>Feats: Armor Proficiency: heavy, Weapon Specialization: Warhammer, Improved Initiative, Dash, Rapid Shot, Weapon Focus: Warhammer, Armor Proficiency: medium, Simple Weapon Proficiency, Power Attack, Quick Draw, Shield Proficiency, Iron Will, Precise Shot, Armor Proficiency: light, Armor Proficiency: light, Point Blank Shot, Staggering Strike.</p><p></p><p>Coins: 4583 gp. Weapons: +3 Arrow: Thundering x3; +3 Longbow; Arrow of Disintegration x2; Arrows (20); Holy Dwarven Thrower (Dwarf, Melee); Holy Dwarven Thrower (Dwarf, Thrown). Armor: +4 Studded leather: Deathward, Negative energy protection. Goods: Crowbar; Potion Belt; Rope, silk (50 ft.); Thieves` tools, Masterwork. Magic: Potion of (5) x2; Amulet of natural armor (+3); Boots of speed; Scroll of Break Enchantment (9), Dimensional Anchor (7); Ring of Counterspells; Potion of Cure Serious Wounds (5) x2; Potion of Displacement (5); Fire Elemental Gem, Huge; Potion of Fly (5); Gloves of Dexterity (+2); Goggles of Roguish Insight; Heward's handy haversack; Ring of Invisibility; Wand of Lightning Bolt (10) (Charges: 22); Wand of Magic Missile (9) (Charges: 33); Magical Thief Tools (+3); Ring of Protection +4; Potion of Protection from Elements (5) x2; Scarab, golembane (any golem); Potion of See Invisibility (3); Potion of Shield (16); Potion of Sneaking; Scroll of Teleport (9), Teleport (9); Scroll of True Resurrection (17) x2; Vest of Resistance +4.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 1514223, member: 4"] Another: [B]Kurdor Beryl, Male Dwarf (Hill) Rog13/Ftr6:[/B] CR 19; AL LG; Medium Humanoid; HD 13d6+6d10+95; hp 190; Init +10; Spd 25; AC 29 (FF 29, Touch 19); Atk +17/+12/+7 base melee, +21/+16/+11 base ranged; Grapple +17; +21/+16/+11 Melee (Holy Dwarven Thrower (Dwarf, Melee) 1d8+8/crit 20/x3); +25/+20/+15 Ranged (Holy Dwarven Thrower (Dwarf, Thrown) 2d8+7/crit 20/x2); +24/+19/+14 Ranged (+3 Longbow 1d8+3/crit 20/x3); SQ: Darkvision (Ex), Dwarven traits (Ex) Class Features: Rogue: Traps, Sneak Attack +7d6, Evasion, Uncanny Dodge (Dex bonus to AC), Uncanny Dodge (Can`t be flanked), Uncanny Dodge (+1 vs. traps), Slippery Mind, Defensive Roll; Fighter: Bonus Feats (4) Racial Features: Stonecunning, +2 save against poison, +2 save against spells, +1 attack bonus against orcs & goblinoids, +4 AC dodge bonus against giants SV Fort +18, Ref +20, Will +12 STR 14, DEX 22, CON 20, INT 12, WIS 10, CHA 15. Skills: Appraise +3, Balance +8, Bluff +8, Climb +10, Concentration +5, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Metalworking) +1, Craft (Stonecarving) +3, Craft (Stonemasonry) +1, Craft (Weaponsmithing) +1, Decipher Script +4, Diplomacy +5, Disable Device +27, Disguise +2, Escape Artist +6, Forgery +1, Gather Information +6, Hide +20, Intimidate +4, Jump +11, Listen +18, Move Silently +21, Open Lock +22, Perform +2, Profession (Miner) +2, Ride +6, Scry +1, Search +22, Spellcraft +3, Spot +25, Swim -6, Tumble +21, Use Magic Device +9, Use Rope +8. Feats: Armor Proficiency: heavy, Weapon Specialization: Warhammer, Improved Initiative, Dash, Rapid Shot, Weapon Focus: Warhammer, Armor Proficiency: medium, Simple Weapon Proficiency, Power Attack, Quick Draw, Shield Proficiency, Iron Will, Precise Shot, Armor Proficiency: light, Armor Proficiency: light, Point Blank Shot, Staggering Strike. Coins: 4583 gp. Weapons: +3 Arrow: Thundering x3; +3 Longbow; Arrow of Disintegration x2; Arrows (20); Holy Dwarven Thrower (Dwarf, Melee); Holy Dwarven Thrower (Dwarf, Thrown). Armor: +4 Studded leather: Deathward, Negative energy protection. Goods: Crowbar; Potion Belt; Rope, silk (50 ft.); Thieves` tools, Masterwork. Magic: Potion of (5) x2; Amulet of natural armor (+3); Boots of speed; Scroll of Break Enchantment (9), Dimensional Anchor (7); Ring of Counterspells; Potion of Cure Serious Wounds (5) x2; Potion of Displacement (5); Fire Elemental Gem, Huge; Potion of Fly (5); Gloves of Dexterity (+2); Goggles of Roguish Insight; Heward's handy haversack; Ring of Invisibility; Wand of Lightning Bolt (10) (Charges: 22); Wand of Magic Missile (9) (Charges: 33); Magical Thief Tools (+3); Ring of Protection +4; Potion of Protection from Elements (5) x2; Scarab, golembane (any golem); Potion of See Invisibility (3); Potion of Shield (16); Potion of Sneaking; Scroll of Teleport (9), Teleport (9); Scroll of True Resurrection (17) x2; Vest of Resistance +4. [/QUOTE]
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