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<blockquote data-quote="Novem5er" data-source="post: 4101039" data-attributes="member: 57859"><p>Here's an idea I came up with last night. I tried basing it's numbers on estimates of previous monsters, but forgive me if I'm off a bit.</p><p></p><p>Basically, this is a combo-monster, with a giant frog (medium) and a goblin rider. I wanted the Frog to give the Goblin a more powerful charge and a neat combo attack that would essentially lock down a single opponent. Let me know what you think!</p><p></p><p></p><p></p><p>Goblin Hopper Level 2 Soldier</p><p></p><p>medium natural goblinoid frog XP=125</p><p></p><p>Init: +5 Senses: +0 low light vision</p><p></p><p>HP: 47 Bloodied: 23</p><p></p><p>AC: 16 Fort: 13 Ref: 14 Wil: 11</p><p></p><p>Speed: 6</p><p></p><p>M Spear (standard, at will) Weapon</p><p>+6 vs. AC 1d8 dmg</p><p></p><p>m Frog bite (standard, at will) Frog</p><p>+ 4 vs. Ref 2d4 + Immobilize (Str/Athletics vs Fort to end)</p><p></p><p>m Spear Bite (standard, at will) Weapon, Frog</p><p> Goblin Hopper makes a Spear and Frog Bite attack on the same opponent.</p><p></p><p>Jumping Attack (standard, recharge) Weapon</p><p>Jump 8 and Frog Bite +5 vs. Ref 2d4 + Immobilize (Str/Athletics vs Fort to end)</p><p>AND Spear +7 vs. AC 2d8 dmg. Recharge on 5,6</p><p></p><p>Mounted Defense</p><p> When Goblin Hopper is first Bloodied, roll d6: 1-3 Frog has been killed, 4-6 Goblin has been killed. If the Frog is killed, the Goblin remains (with Bloodied HP) but is limited to only the Speak attack. If the Goblin is killed, the Frog remains (with Bloodied HP) and is limited to the Frog Bite and Jumping Attack (minus the spear). All other stats remain the same.</p><p></p><p>Alignment: Evil Languages: Goblin</p><p></p><p>Str: 12 (+2) Dex: 16 (+4) Wis: 10 (+1)</p><p></p><p>Con: 16 (+4) Int: 8 (0) Cha: 10 (+1)</p><p></p><p>Equipment: hide armor, spear</p></blockquote><p></p>
[QUOTE="Novem5er, post: 4101039, member: 57859"] Here's an idea I came up with last night. I tried basing it's numbers on estimates of previous monsters, but forgive me if I'm off a bit. Basically, this is a combo-monster, with a giant frog (medium) and a goblin rider. I wanted the Frog to give the Goblin a more powerful charge and a neat combo attack that would essentially lock down a single opponent. Let me know what you think! Goblin Hopper Level 2 Soldier medium natural goblinoid frog XP=125 Init: +5 Senses: +0 low light vision HP: 47 Bloodied: 23 AC: 16 Fort: 13 Ref: 14 Wil: 11 Speed: 6 M Spear (standard, at will) Weapon +6 vs. AC 1d8 dmg m Frog bite (standard, at will) Frog + 4 vs. Ref 2d4 + Immobilize (Str/Athletics vs Fort to end) m Spear Bite (standard, at will) Weapon, Frog Goblin Hopper makes a Spear and Frog Bite attack on the same opponent. Jumping Attack (standard, recharge) Weapon Jump 8 and Frog Bite +5 vs. Ref 2d4 + Immobilize (Str/Athletics vs Fort to end) AND Spear +7 vs. AC 2d8 dmg. Recharge on 5,6 Mounted Defense When Goblin Hopper is first Bloodied, roll d6: 1-3 Frog has been killed, 4-6 Goblin has been killed. If the Frog is killed, the Goblin remains (with Bloodied HP) but is limited to only the Speak attack. If the Goblin is killed, the Frog remains (with Bloodied HP) and is limited to the Frog Bite and Jumping Attack (minus the spear). All other stats remain the same. Alignment: Evil Languages: Goblin Str: 12 (+2) Dex: 16 (+4) Wis: 10 (+1) Con: 16 (+4) Int: 8 (0) Cha: 10 (+1) Equipment: hide armor, spear [/QUOTE]
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