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<blockquote data-quote="JiCi" data-source="post: 3827863" data-attributes="member: 40121"><p><img src="http://images.wikia.com/yugioh/images/f/f0/DarkMagicianGirlCT2-EN-ScR.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Mana, the Dark Magician Girl</strong></p><p><strong>Vestige Level</strong>: 4</p><p><strong>Binding DC</strong>: 26</p><p></p><p><strong>Legend</strong>: Mana comes from the same era as Mahad. She was also a childhood friend of the pharaoh and started the studies of magic with Mahad as her mentor. When she learned that Mahad turned into the Dark Magician and that the thief escaped the trap, she made a vow to become the best spellcaster of the kingdom, and she offered her services to the pharaoh in the name of her master.</p><p></p><p>However, things did not stay peaceful for long. The thief, who has been identified as Zorc, resurfaced from the darkness and launched an assault against a nearby village. The pharaoh took this chance to recapture the thief and avenge Mahad’s defeat. However, Zorc’s snake demon has grown even stronger since his battle versus Mahad and the pharaoh’s servants summoned their monsters to repel the attack. However, neither of these was strong enough to stop the snake demon in its track. In a cruel strike, Zorc ordered his beast to kill the pharaoh. Mana did not want to see another of her friends killed, so she summoned her own mage and merged with it, become like her master a beast of darkness. She launched a magic attack at the demon, but the spell fails to destroy the beast. Fortunately, she has bought enough time for the pharaoh to retreat. Zorc, having conquer and set aflame the village, left the village to reform his troops and prepare his next raid.</p><p></p><p>Mana was able to save the pharaoh, but at the cost of her own life. Like Mahad, she became sealed into a stone tablet, lives as a vestige to this day.</p><p></p><p><strong>Manifestation</strong>: The seal starts to glow with a bright yellow light and the middle of the seal become vaporous. Suddenly, a humanoid jumps out of the seal and levitates in a sit position. Mana appears as a human teenage girl with flowing blond hair. She wears an azure blue breastplate, boots, bracers and a curved helmet, as well as a short pink dress, revealing her shoulders, arms and legs.</p><p></p><p><strong>Sign</strong>: Your hair turns blond and grows longer, about twice its normal length.</p><p></p><p><strong>Influence</strong>: You become very attracted to magic items, locations, arcane temples and spellcasters. You’re willing to give your life to defend allied spellcasters, as you admire them with a passion.</p><p></p><p><strong>Granted Powers</strong>:</p><p><em>Dark Burning Attack</em>: Once every 5 rounds, you may shoot a pulsing orb of dark energy at a target within 60 feet. Upon a successful ranged touch attack, the orb deals 1d6 points of damage per binder level. The damage is half fire and half pure energy, and thus it is not negated by resistances or immunities.</p><p></p><p><em>Magical Hats</em>: Once every 5 rounds, as a standard action, you may conjure a number of large cylindrical hats equal to 1 hat per 4 binder levels. Each hat can be placed in any square within 10 feet of you. One of those hats covers you completely, granting you total concealment. You are then teleported inside one of the hats; you DM secretly rolls a %d to determine in which hat you end up under. If an opponent hits an empty hat, the hat disappears. However, if an opponent hits a hat where you are standing under, you take normal damage and all hats disappear.</p><p></p><p><em>Loyal Apprentice</em>: If you have Mahad, the Dark Magician bound to you while you have Mana, your dark burning attack increases to 1d8 points of damage per binder level, deals pure energy damage and threatens a critical hit on a 19 or 20.</p><p></p><p><em>Hidden Book of Spell</em>: Once per day, if you can cast spells, you may take a standard action to recall one spell per 4 binder levels of any level you know. If you have spell-like abilities, you may use this ability to regain uses of one or several spell-like abilities.</p><p></p><p><em>Spell Shield Type-8</em>: You may use <em>greater dispel magic</em>. You may use this ability a number of times per day equal to your Charisma bonus (minimum 1).</p><p></p><p><em>Magic Cylinder</em>: If targeted by a spell, spell-like ability, power or psi-like ability, you may reflect the attack back at its caster as a immediate action. You may use this ability a number of times per day equal to your Charisma bonus (minimum 1). Only targeted spells can be reflected, but by expanding 3 uses of this ability, you may reflect spells and powers that affect you in an area.</p></blockquote><p></p>
[QUOTE="JiCi, post: 3827863, member: 40121"] [IMG]http://images.wikia.com/yugioh/images/f/f0/DarkMagicianGirlCT2-EN-ScR.jpg[/IMG] [B]Mana, the Dark Magician Girl[/B] [B]Vestige Level[/B]: 4 [B]Binding DC[/B]: 26 [B]Legend[/B]: Mana comes from the same era as Mahad. She was also a childhood friend of the pharaoh and started the studies of magic with Mahad as her mentor. When she learned that Mahad turned into the Dark Magician and that the thief escaped the trap, she made a vow to become the best spellcaster of the kingdom, and she offered her services to the pharaoh in the name of her master. However, things did not stay peaceful for long. The thief, who has been identified as Zorc, resurfaced from the darkness and launched an assault against a nearby village. The pharaoh took this chance to recapture the thief and avenge Mahad’s defeat. However, Zorc’s snake demon has grown even stronger since his battle versus Mahad and the pharaoh’s servants summoned their monsters to repel the attack. However, neither of these was strong enough to stop the snake demon in its track. In a cruel strike, Zorc ordered his beast to kill the pharaoh. Mana did not want to see another of her friends killed, so she summoned her own mage and merged with it, become like her master a beast of darkness. She launched a magic attack at the demon, but the spell fails to destroy the beast. Fortunately, she has bought enough time for the pharaoh to retreat. Zorc, having conquer and set aflame the village, left the village to reform his troops and prepare his next raid. Mana was able to save the pharaoh, but at the cost of her own life. Like Mahad, she became sealed into a stone tablet, lives as a vestige to this day. [B]Manifestation[/B]: The seal starts to glow with a bright yellow light and the middle of the seal become vaporous. Suddenly, a humanoid jumps out of the seal and levitates in a sit position. Mana appears as a human teenage girl with flowing blond hair. She wears an azure blue breastplate, boots, bracers and a curved helmet, as well as a short pink dress, revealing her shoulders, arms and legs. [B]Sign[/B]: Your hair turns blond and grows longer, about twice its normal length. [B]Influence[/B]: You become very attracted to magic items, locations, arcane temples and spellcasters. You’re willing to give your life to defend allied spellcasters, as you admire them with a passion. [B]Granted Powers[/B]: [I]Dark Burning Attack[/I]: Once every 5 rounds, you may shoot a pulsing orb of dark energy at a target within 60 feet. Upon a successful ranged touch attack, the orb deals 1d6 points of damage per binder level. The damage is half fire and half pure energy, and thus it is not negated by resistances or immunities. [I]Magical Hats[/I]: Once every 5 rounds, as a standard action, you may conjure a number of large cylindrical hats equal to 1 hat per 4 binder levels. Each hat can be placed in any square within 10 feet of you. One of those hats covers you completely, granting you total concealment. You are then teleported inside one of the hats; you DM secretly rolls a %d to determine in which hat you end up under. If an opponent hits an empty hat, the hat disappears. However, if an opponent hits a hat where you are standing under, you take normal damage and all hats disappear. [I]Loyal Apprentice[/I]: If you have Mahad, the Dark Magician bound to you while you have Mana, your dark burning attack increases to 1d8 points of damage per binder level, deals pure energy damage and threatens a critical hit on a 19 or 20. [I]Hidden Book of Spell[/I]: Once per day, if you can cast spells, you may take a standard action to recall one spell per 4 binder levels of any level you know. If you have spell-like abilities, you may use this ability to regain uses of one or several spell-like abilities. [I]Spell Shield Type-8[/I]: You may use [I]greater dispel magic[/I]. You may use this ability a number of times per day equal to your Charisma bonus (minimum 1). [I]Magic Cylinder[/I]: If targeted by a spell, spell-like ability, power or psi-like ability, you may reflect the attack back at its caster as a immediate action. You may use this ability a number of times per day equal to your Charisma bonus (minimum 1). Only targeted spells can be reflected, but by expanding 3 uses of this ability, you may reflect spells and powers that affect you in an area. [/QUOTE]
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