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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
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<blockquote data-quote="Stalker0" data-source="post: 8092620" data-attributes="member: 5889"><p><strong>Kalaban the Pirate</strong></p><p>(my attempt at a fighter/rogue multiclass to see how it looks).</p><p></p><p>The son of an ancient Sea Dragon, a misspoken word led to a rift that has never healed, and Kalaban was banished from his sire's domain. He now sails the Sea, daring his progenitor to come find him....but really in his heart, he just wants to go home.</p><p></p><p><strong>Power Highlights</strong></p><p><em>Dirty Fighting</em></p><p>Goes for the eyes with blindness</p><p>Picks your pocket while your fighting.</p><p></p><p><em>Acrobatic Swashbuckler</em></p><p>Can jump up to 36 feet, up to +14 athletics with a running jump</p><p>Can leap off of objects or sails and gain advantage for sneak attack</p><p></p><p>Dragonborn (Sea Dragon) 3 Rogue (Thief) / 5 Fighter</p><p>Heritage Gift: Draconian Fins (swim speed)</p><p>Culture: Draconic Exile (+5 init, can't be surprised, deception, survival)</p><p>Background: Sailor (+1 Con, +1 Dex, Athletics, Perception, Navigator's Tools)</p><p>Feats: Dex +2, Dex +2</p><p>Skills: Athletics (Expertise), Acrobatics (Expertise), Deception, Perception, Persuasion, Survival, Sleight of Hand</p><p>Str: 12, Dex: 20, Con: 14, Int: 10, Wis: 10, Cha: 12</p><p></p><p>Rogue: Cunning Action (Fast Hands), SA +2d6, Climb at full speed, +5 Athletics when running jump.</p><p></p><p>Fighter</p><p>Style: Dueling</p><p>Steely Mein: Dangerous Aura DC 12</p><p>Extra Attack (Rapier with 2 attacks)</p><p>Uses a light wooden shield ("buckler")</p><p>Knacks: Extreme Leap, Burst of Strength</p><p></p><p>Maneuvers (Exertion: 7, 2 2nd, 2 1st)</p><p>Techniques: Tooth and Claw, Razor's Edge, Mist and Shade</p><p></p><p>Iron Will (Reaction) - Advantage on saves against fear and charm</p><p>Bounding Steps (Bonus Action) - move 15, gain advantage on next attack</p><p>Painful Pickpocket (Reaction) - When attacked, get a free sleight of hand to pickpocket.</p><p>Eye Slash (Technique) - On successful attack, DC 16 con or blinded</p><p></p><p>**Just noting that Draconic Exile is REALLY good. 2 great skills, and basically a whole feat (the +5 init and never surprised is why you take the Alert feat, the other piece is a minor bonus).</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8092620, member: 5889"] [B]Kalaban the Pirate[/B] (my attempt at a fighter/rogue multiclass to see how it looks). The son of an ancient Sea Dragon, a misspoken word led to a rift that has never healed, and Kalaban was banished from his sire's domain. He now sails the Sea, daring his progenitor to come find him....but really in his heart, he just wants to go home. [B]Power Highlights[/B] [I]Dirty Fighting[/I] Goes for the eyes with blindness Picks your pocket while your fighting. [I]Acrobatic Swashbuckler[/I] Can jump up to 36 feet, up to +14 athletics with a running jump Can leap off of objects or sails and gain advantage for sneak attack Dragonborn (Sea Dragon) 3 Rogue (Thief) / 5 Fighter Heritage Gift: Draconian Fins (swim speed) Culture: Draconic Exile (+5 init, can't be surprised, deception, survival) Background: Sailor (+1 Con, +1 Dex, Athletics, Perception, Navigator's Tools) Feats: Dex +2, Dex +2 Skills: Athletics (Expertise), Acrobatics (Expertise), Deception, Perception, Persuasion, Survival, Sleight of Hand Str: 12, Dex: 20, Con: 14, Int: 10, Wis: 10, Cha: 12 Rogue: Cunning Action (Fast Hands), SA +2d6, Climb at full speed, +5 Athletics when running jump. Fighter Style: Dueling Steely Mein: Dangerous Aura DC 12 Extra Attack (Rapier with 2 attacks) Uses a light wooden shield ("buckler") Knacks: Extreme Leap, Burst of Strength Maneuvers (Exertion: 7, 2 2nd, 2 1st) Techniques: Tooth and Claw, Razor's Edge, Mist and Shade Iron Will (Reaction) - Advantage on saves against fear and charm Bounding Steps (Bonus Action) - move 15, gain advantage on next attack Painful Pickpocket (Reaction) - When attacked, get a free sleight of hand to pickpocket. Eye Slash (Technique) - On successful attack, DC 16 con or blinded **Just noting that Draconic Exile is REALLY good. 2 great skills, and basically a whole feat (the +5 init and never surprised is why you take the Alert feat, the other piece is a minor bonus). [/QUOTE]
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