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PotA - speed up needed
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<blockquote data-quote="LordEntrails" data-source="post: 7551374" data-attributes="member: 6804070"><p>Wratched up the tension. Start having chaos happening throughout the valley. When they go into towns, rumors and stories of tragedies. When they are in the wilderness, wild untamed elementals can be seen, the destruction of x leaving its marks upon the land.</p><p></p><p>If they have befriended any NPC's, the tales of woe get back to them that someone has been kidnapped, or killed or their farm destroyed. Get them emotionally involved.</p><p></p><p>Don't make them do any more sidequests. When they get to the last stronghold, it's abandoned and they just have clear the temple. Group the enemies up a little, so it's not a bunch of small fights, but rather a few larger ones. When the fights are going in the party's favor, have the cultists surrender or flee. After all, the stories they have heard of the avenging party by this time must be terrifying.</p><p></p><p>By seeing consequences and results, they will no longer feel like they are slogging through fight after fight or dungeon after dungeon.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7551374, member: 6804070"] Wratched up the tension. Start having chaos happening throughout the valley. When they go into towns, rumors and stories of tragedies. When they are in the wilderness, wild untamed elementals can be seen, the destruction of x leaving its marks upon the land. If they have befriended any NPC's, the tales of woe get back to them that someone has been kidnapped, or killed or their farm destroyed. Get them emotionally involved. Don't make them do any more sidequests. When they get to the last stronghold, it's abandoned and they just have clear the temple. Group the enemies up a little, so it's not a bunch of small fights, but rather a few larger ones. When the fights are going in the party's favor, have the cultists surrender or flee. After all, the stories they have heard of the avenging party by this time must be terrifying. By seeing consequences and results, they will no longer feel like they are slogging through fight after fight or dungeon after dungeon. [/QUOTE]
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