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Community
General Tabletop Discussion
D&D Older Editions
Potential Consequences of using the 3e Resting Rules
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<blockquote data-quote="Fanaelialae" data-source="post: 7253942" data-attributes="member: 53980"><p>It will make a healer more or less mandatory (using HD, a healer is still really nice to have, but I've seen multiple successful groups without one).</p><p></p><p>Basically, you end up back in the 2e style of play, where you take a day or two to make camp and let the healer heal everyone to full. It worked, although I prefer 5e's approach.</p><p></p><p>As an aside, if you do go this route can I recommend a house rule we used to use in 3e? Add Con mod to hp recovered. The idea that an ultra sickly person with only 1 hp per level could recover in a single day from death's door while an ultra healthy person took forever to do so used to drive me nuts.</p><p></p><p>Note: this house rule doesn't actually fix that issue, but it at least moves things in the right direction.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7253942, member: 53980"] It will make a healer more or less mandatory (using HD, a healer is still really nice to have, but I've seen multiple successful groups without one). Basically, you end up back in the 2e style of play, where you take a day or two to make camp and let the healer heal everyone to full. It worked, although I prefer 5e's approach. As an aside, if you do go this route can I recommend a house rule we used to use in 3e? Add Con mod to hp recovered. The idea that an ultra sickly person with only 1 hp per level could recover in a single day from death's door while an ultra healthy person took forever to do so used to drive me nuts. Note: this house rule doesn't actually fix that issue, but it at least moves things in the right direction. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions
Potential Consequences of using the 3e Resting Rules
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