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General Tabletop Discussion
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Potential game balance issue...help!
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<blockquote data-quote="boxstop7" data-source="post: 493025" data-attributes="member: 8804"><p><strong>updating...</strong></p><p></p><p>Thanks for the input so far, everyone.</p><p></p><p>Yes, this is a good-aligned campaign: they've been sent by a church to stop a cleric-gone-insane from starting a ritual that would turn him into a lich courtesy of Cyric. We've got a fighter, a paladin, a cleric, a wizard and a rogue. The characters will get to choose which well they approach, but each character *must* approach one of the wells. </p><p></p><p>Yes, it did used to be a holy place, but it's been fouled recently. These wells are the only things in the area that haven't yet been corrupted by the presence of evil magic and the work of Cyric's disciples.</p><p></p><p>The final battle will consist of a CR 13 baddie, a CR 7 accomplice, a CR 5 cronie and anywhere from 10-15 CR 1 critters. They (meaning the party) will also have another level 9 cleric on their side, if all goes according to plan. If the plan falls through (which it may, knowing these players and their propensity to swing weapons before thinking), it'll just be 5 level 8-9 characters fighting the good fight.</p><p></p><p>Since each character gets to choose his or her well, do these seem pretty well balanced across the board, knowing what I've added here? Thanks again everyone! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>~Box</p></blockquote><p></p>
[QUOTE="boxstop7, post: 493025, member: 8804"] [b]updating...[/b] Thanks for the input so far, everyone. Yes, this is a good-aligned campaign: they've been sent by a church to stop a cleric-gone-insane from starting a ritual that would turn him into a lich courtesy of Cyric. We've got a fighter, a paladin, a cleric, a wizard and a rogue. The characters will get to choose which well they approach, but each character *must* approach one of the wells. Yes, it did used to be a holy place, but it's been fouled recently. These wells are the only things in the area that haven't yet been corrupted by the presence of evil magic and the work of Cyric's disciples. The final battle will consist of a CR 13 baddie, a CR 7 accomplice, a CR 5 cronie and anywhere from 10-15 CR 1 critters. They (meaning the party) will also have another level 9 cleric on their side, if all goes according to plan. If the plan falls through (which it may, knowing these players and their propensity to swing weapons before thinking), it'll just be 5 level 8-9 characters fighting the good fight. Since each character gets to choose his or her well, do these seem pretty well balanced across the board, knowing what I've added here? Thanks again everyone! :) ~Box [/QUOTE]
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Potential game balance issue...help!
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