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General Tabletop Discussion
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Potion bottles....Skinny or Flask shaped?
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<blockquote data-quote="Deset Gled" data-source="post: 6164840" data-attributes="member: 7808"><p>I never put much thought into it before, I could easily see this as not only a case of mass production, but also as branding. Different factions (houses, countries, churches, whatever) mass produce their own bottles with special markings to identify the manufacturer. And different brands would have specialties in certain market: all Medium Cure Wounds from House Blahblah are maximized, but Levitate from House Heyhey last 20% longer. Merchants would tout the benefits of one brand over another.</p><p></p><p>This leads to a great adventure hook: a sudden rash of grievous bodily harm befalls a number of low end nobles immediately after using Cure potions from House Tynelon. Some of the nobles are still barely alive, and cannot be cured via normal magical means. The party is first hired by the noble's family to hunt down House Tynelon, force them to provide a cure for the disabled, and (if necessary) seek violent revenge. But after visiting Tynelon, the party learns that the poisoning is not Tynelon's fault. There has been widespread potion tampering by an unknown villain, and they must figure out who and why. Investigation eventually leads to a nickel mine, where the wealthy owner had been poisoned by a potion and latter died. Eventually, the party comes to realize the owner's wife is a low level witch, who tampered with a large number of potions in one of Tynelon's storerooms to kill her husband and take over the mine without suspicion. This leads to a final confrontation and, after defeating the witch's coven, the party finds the alchemical cure for the poison.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 6164840, member: 7808"] I never put much thought into it before, I could easily see this as not only a case of mass production, but also as branding. Different factions (houses, countries, churches, whatever) mass produce their own bottles with special markings to identify the manufacturer. And different brands would have specialties in certain market: all Medium Cure Wounds from House Blahblah are maximized, but Levitate from House Heyhey last 20% longer. Merchants would tout the benefits of one brand over another. This leads to a great adventure hook: a sudden rash of grievous bodily harm befalls a number of low end nobles immediately after using Cure potions from House Tynelon. Some of the nobles are still barely alive, and cannot be cured via normal magical means. The party is first hired by the noble's family to hunt down House Tynelon, force them to provide a cure for the disabled, and (if necessary) seek violent revenge. But after visiting Tynelon, the party learns that the poisoning is not Tynelon's fault. There has been widespread potion tampering by an unknown villain, and they must figure out who and why. Investigation eventually leads to a nickel mine, where the wealthy owner had been poisoned by a potion and latter died. Eventually, the party comes to realize the owner's wife is a low level witch, who tampered with a large number of potions in one of Tynelon's storerooms to kill her husband and take over the mine without suspicion. This leads to a final confrontation and, after defeating the witch's coven, the party finds the alchemical cure for the poison. [/QUOTE]
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Potion bottles....Skinny or Flask shaped?
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