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General Tabletop Discussion
*Pathfinder & Starfinder
Potion Miscibility and other Buffing Limits
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<blockquote data-quote="Stormonu" data-source="post: 5158515" data-attributes="member: 52734"><p>After having sat down and looking through one of my 3.5 modules (<em>Dread Crypt of Sriholz</em>), I ran across a bad guy who spend about 5 rounds drinking various potions to buff himself up.</p><p></p><p>The absurd image that brought to my mind of potion guzzling made me think back to the potion miscibility rules back from 1E - primarily the danger it created in trying to stack multiple spell effects on a single individual. I don't want to create a table like 1E's that randomly determines what happens when you attempt to activate multiple potions (especially the explosion and permanent effects) - I'm just wanting to prevent both players and monsters from using buffing effects to absurd extremes.</p><p></p><p>I'm thinking about putting a limit - say 3 or 5 spells/effects - on the use of potion, scrolls, spells, buffing items (such as a Belt of Strength) that players can pile onto a single individual. I'm not worried about explaining <em>why</em> such a limitation works as it does, but instead putting a reasonable limit on buffing effects to prevent buffing abuse. What do you think would be a reasonable limit, and are there other concerns/items I need to consider when it comes to buffing interactions?</p><p></p><p>(By the way, if Pathfinder has some sort of spell/potion/scroll stacking limit already, please let me know - that's the system I'm using).</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5158515, member: 52734"] After having sat down and looking through one of my 3.5 modules ([I]Dread Crypt of Sriholz[/I]), I ran across a bad guy who spend about 5 rounds drinking various potions to buff himself up. The absurd image that brought to my mind of potion guzzling made me think back to the potion miscibility rules back from 1E - primarily the danger it created in trying to stack multiple spell effects on a single individual. I don't want to create a table like 1E's that randomly determines what happens when you attempt to activate multiple potions (especially the explosion and permanent effects) - I'm just wanting to prevent both players and monsters from using buffing effects to absurd extremes. I'm thinking about putting a limit - say 3 or 5 spells/effects - on the use of potion, scrolls, spells, buffing items (such as a Belt of Strength) that players can pile onto a single individual. I'm not worried about explaining [I]why[/I] such a limitation works as it does, but instead putting a reasonable limit on buffing effects to prevent buffing abuse. What do you think would be a reasonable limit, and are there other concerns/items I need to consider when it comes to buffing interactions? (By the way, if Pathfinder has some sort of spell/potion/scroll stacking limit already, please let me know - that's the system I'm using). [/QUOTE]
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