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Potions, Medicine, Special Materials & more...
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<blockquote data-quote="CapnZapp" data-source="post: 8072276" data-attributes="member: 12731"><p>The new special materials require the following information. There are basically only two price schemes - materials that exist in low-grade form (levels 2, 10, 16) and those that do not (level 11, 17).</p><p></p><table style='width: 100%'><tr><th>Special Material</th><th>Low-Grade</th><th>Standard-Grade</th><th>High-Grade</th></tr><tr><td><strong>Usable for attacks</strong></td><td><em>...with +1 weapons and up to 4th levels spells</em></td><td><em>...with +2 weapons and up to 7th levels spells</em></td><td><em>...with all weapons and spells</em></td></tr><tr><td>Adamantium</td><td>N/A</td><td>Level 11; Price 1,400 gp + 140 gp per Bulk</td><td>Level 17; Price 13,500 gp + 1,350 gp per Bulk</td></tr><tr><td>Cold Iron</td><td>Level 2; Price 40 gp + 4 gp per Bulk</td><td>Level 10; Price 880 gp + 88 gp per Bulk</td><td>Level 16; Price 9,000 gp + 900 gp per Bulk</td></tr><tr><td>Darkwood</td><td><em>Level 3; Price 60 gp + 6 gp per Bulk</em></td><td>Level 11; Price 1,400 gp + 140 gp per Bulk</td><td>Level 17; Price 13,500 gp + 1,350 gp per Bulk</td></tr><tr><td>Elysian Bronze</td><td>N/A</td><td>Level 11; Price 1,400 gp + 140 gp per Bulk</td><td>Level 17; Price 13,500 gp + 1,350 gp per Bulk</td></tr><tr><td>Mithral</td><td>N/A</td><td>Level 11; Price 1,400 gp + 140 gp per Bulk</td><td>Level 17; Price 13,500 gp + 1,350 gp per Bulk</td></tr><tr><td>Bone, Bronze, Silver, Obsidian</td><td>Level 2; Price 40 gp + 4 gp per Bulk</td><td>Level 10; Price 880 gp + 88 gp per Bulk</td><td>Level 16; Price 9,000 gp + 900 gp per Bulk</td></tr></table><p>The only change of existing special materials is the addition of low-grade Darkwood (italicized in the table above).</p><p></p><p></p><p>The new rules that benefit spellcasters are:</p><p></p><ul> <li data-xf-list-type="ul">you can craft a wand or a staff in a special material. This makes monsters with a weakness against that material take extra damage from your spells: both spells with spell attacks and spells with saving throws. The spell can be any spell, not just the spell(s) provided by the wand or staff.</li> <li data-xf-list-type="ul">you can apply weapon talismans to wands and staffs made out of the special material attuned to your magic tradition: Bone, Darkwood, Elysian Bronze (or regular bronze) and Obsidian for Divine, Primal, Arcane and Occult respectively. This applies to spell attacks, not spells with saving throws.</li> <li data-xf-list-type="ul">you need Standard-Grade to cast spells using a level 5, 6 or 7 slot; you need High-Grade to cast spells using a level 8, 9 or 10 slot</li> </ul><p></p><p>So, for instance, a Wizard could craft, buy or loot a standard-grade Obsidian Wand and use it to cast Cone of Cold (using a level 5 slot). If the targets have a weakness to Obsidian they would take extra damage.</p><p></p><p>The Wizard could not use a low-grade Obsidian Wand for this purpose, since it is limited to spells cast using a level 4 slot or lower. The Wizard would simply cast his Cone of Cold spell normally in that case.</p><p></p><p>The Wizard could not benefit from a Wolf Talisman affixed to this wand, since it is not made out of Bronze or Elysium Bronze. If it were, the talisman would give its bonus to all spell attacks during the specified duration. However, a Bard, being an Occult caster, could.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8072276, member: 12731"] The new special materials require the following information. There are basically only two price schemes - materials that exist in low-grade form (levels 2, 10, 16) and those that do not (level 11, 17). [TABLE] [TR] [TH]Special Material[/TH] [TH]Low-Grade[/TH] [TH]Standard-Grade[/TH] [TH]High-Grade[/TH] [/TR] [TR] [TD][B]Usable for attacks[/B][/TD] [TD][I]...with +1 weapons and up to 4th levels spells[/I][/TD] [TD][I]...with +2 weapons and up to 7th levels spells[/I][/TD] [TD][I]...with all weapons and spells[/I][/TD] [/TR] [TR] [TD]Adamantium[/TD] [TD]N/A[/TD] [TD]Level 11; Price 1,400 gp + 140 gp per Bulk[/TD] [TD]Level 17; Price 13,500 gp + 1,350 gp per Bulk[/TD] [/TR] [TR] [TD]Cold Iron[/TD] [TD]Level 2; Price 40 gp + 4 gp per Bulk[/TD] [TD]Level 10; Price 880 gp + 88 gp per Bulk[/TD] [TD]Level 16; Price 9,000 gp + 900 gp per Bulk[/TD] [/TR] [TR] [TD]Darkwood[/TD] [TD][I]Level 3; Price 60 gp + 6 gp per Bulk[/I][/TD] [TD]Level 11; Price 1,400 gp + 140 gp per Bulk[/TD] [TD]Level 17; Price 13,500 gp + 1,350 gp per Bulk[/TD] [/TR] [TR] [TD]Elysian Bronze[/TD] [TD]N/A[/TD] [TD]Level 11; Price 1,400 gp + 140 gp per Bulk[/TD] [TD]Level 17; Price 13,500 gp + 1,350 gp per Bulk[/TD] [/TR] [TR] [TD]Mithral[/TD] [TD]N/A[/TD] [TD]Level 11; Price 1,400 gp + 140 gp per Bulk[/TD] [TD]Level 17; Price 13,500 gp + 1,350 gp per Bulk[/TD] [/TR] [TR] [TD]Bone, Bronze, Silver, Obsidian[/TD] [TD]Level 2; Price 40 gp + 4 gp per Bulk[/TD] [TD]Level 10; Price 880 gp + 88 gp per Bulk[/TD] [TD]Level 16; Price 9,000 gp + 900 gp per Bulk[/TD] [/TR] [/TABLE] The only change of existing special materials is the addition of low-grade Darkwood (italicized in the table above). The new rules that benefit spellcasters are: [LIST] [*]you can craft a wand or a staff in a special material. This makes monsters with a weakness against that material take extra damage from your spells: both spells with spell attacks and spells with saving throws. The spell can be any spell, not just the spell(s) provided by the wand or staff. [*]you can apply weapon talismans to wands and staffs made out of the special material attuned to your magic tradition: Bone, Darkwood, Elysian Bronze (or regular bronze) and Obsidian for Divine, Primal, Arcane and Occult respectively. This applies to spell attacks, not spells with saving throws. [*]you need Standard-Grade to cast spells using a level 5, 6 or 7 slot; you need High-Grade to cast spells using a level 8, 9 or 10 slot [/LIST] So, for instance, a Wizard could craft, buy or loot a standard-grade Obsidian Wand and use it to cast Cone of Cold (using a level 5 slot). If the targets have a weakness to Obsidian they would take extra damage. The Wizard could not use a low-grade Obsidian Wand for this purpose, since it is limited to spells cast using a level 4 slot or lower. The Wizard would simply cast his Cone of Cold spell normally in that case. The Wizard could not benefit from a Wolf Talisman affixed to this wand, since it is not made out of Bronze or Elysium Bronze. If it were, the talisman would give its bonus to all spell attacks during the specified duration. However, a Bard, being an Occult caster, could. [/QUOTE]
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