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<blockquote data-quote="Puggins" data-source="post: 8077545" data-attributes="member: 12386"><p>Hold on- just like Celt’s talk about 5th being the turning point, this is also an exaggeration. 7th level is clearly the point at which combat casters come into their own. At that point a 4th fireball or lightning bolt can certainly do many rounds’ worth of martial damage, and a third level version is also really potent. Not only do casters get 2 really powerful slots, they also get that critical +3 boost to their attack that martials got at 5th, which makes spells actually, you know do something other than fizzle or miss wide.</p><p></p><p>I think the existence of Sudden Bolt more or less proves that Paizo saw the same issue that the community did- here a spell that’s SO head-and-shoulders better than anything in existence before it that it has to be taken as a corrective course by the design team. At least that’s what it looks like to me.</p><p></p><p>I haven’t been through the low kevels with Sudden bolt available, but something tells me that 3rd and 4th are probably much better levels for casters now. I’d argue that maybe expert spell casting should be moved down to 5th in order to solve the 5/6 hole, but that might be too good.</p><p></p><p>Anyway, this is getting away from Capn’s original post, which is definitely worth a good amount of discussion. I just need to find a bit of time to compare the numbers to existing and previous edition healing items.</p></blockquote><p></p>
[QUOTE="Puggins, post: 8077545, member: 12386"] Hold on- just like Celt’s talk about 5th being the turning point, this is also an exaggeration. 7th level is clearly the point at which combat casters come into their own. At that point a 4th fireball or lightning bolt can certainly do many rounds’ worth of martial damage, and a third level version is also really potent. Not only do casters get 2 really powerful slots, they also get that critical +3 boost to their attack that martials got at 5th, which makes spells actually, you know do something other than fizzle or miss wide. I think the existence of Sudden Bolt more or less proves that Paizo saw the same issue that the community did- here a spell that’s SO head-and-shoulders better than anything in existence before it that it has to be taken as a corrective course by the design team. At least that’s what it looks like to me. I haven’t been through the low kevels with Sudden bolt available, but something tells me that 3rd and 4th are probably much better levels for casters now. I’d argue that maybe expert spell casting should be moved down to 5th in order to solve the 5/6 hole, but that might be too good. Anyway, this is getting away from Capn’s original post, which is definitely worth a good amount of discussion. I just need to find a bit of time to compare the numbers to existing and previous edition healing items. [/QUOTE]
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