Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Potions, Medicine, Special Materials & more...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 8081156" data-attributes="member: 12731"><p>This isn't exactly hard.</p><p></p><p>A reader might worry "but won't monsters become easy if you just slap a special materials weakness onto them?"</p><p></p><p>Maybe a little. But remember, heroes won't be able to afford to have top of the line weapons for every monster. If a hero chooses to use a striking cold iron sword instead of a greater striking regular sword, the difference isn't big enough to worry about. The likelyhood of all heroes getting to make attacks exploiting the weakness is slim to none, except in cases where the party really prepares (and then they've earned it!)</p><p></p><p>At most I'd slap a couple of extra hit points onto the monster.</p><p></p><p>Perhaps something as simple as "twice the weakness" - so a monster with Weakness Darkwood 5 gets +10 hp. That way, two hits with the special material and everything else is a bonus.</p><p></p><p>Or, you might use the hp addition from the existing Elite adjustment:</p><p></p><p>[ATTACH=full]125484[/ATTACH]</p><p><a href="https://2e.aonprd.com/Rules.aspx?ID=788" target="_blank">Adjusting Creatures - Rules - Archives of Nethys: Pathfinder 2nd Edition Database</a></p><p></p><p>Either way, don't worry about it. Even if you forget to modify the monster, the players will hardly notice <span style="font-size: 12px">(from a mechanical "how many turns does it take to win" perspective. Players are much more likely remind you "isn't this an animal? shouldn't it be weak against my darkwood arrows?")</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8081156, member: 12731"] This isn't exactly hard. A reader might worry "but won't monsters become easy if you just slap a special materials weakness onto them?" Maybe a little. But remember, heroes won't be able to afford to have top of the line weapons for every monster. If a hero chooses to use a striking cold iron sword instead of a greater striking regular sword, the difference isn't big enough to worry about. The likelyhood of all heroes getting to make attacks exploiting the weakness is slim to none, except in cases where the party really prepares (and then they've earned it!) At most I'd slap a couple of extra hit points onto the monster. Perhaps something as simple as "twice the weakness" - so a monster with Weakness Darkwood 5 gets +10 hp. That way, two hits with the special material and everything else is a bonus. Or, you might use the hp addition from the existing Elite adjustment: [ATTACH type="full" alt="eladj.jpg"]125484[/ATTACH] [URL='https://2e.aonprd.com/Rules.aspx?ID=788']Adjusting Creatures - Rules - Archives of Nethys: Pathfinder 2nd Edition Database[/URL] Either way, don't worry about it. Even if you forget to modify the monster, the players will hardly notice [SIZE=3](from a mechanical "how many turns does it take to win" perspective. Players are much more likely remind you "isn't this an animal? shouldn't it be weak against my darkwood arrows?")[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Potions, Medicine, Special Materials & more...
Top