Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Power and Pathfinder Classes - Forked Thread: Pathfinder - sell me
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 4788263" data-attributes="member: 957"><p>The hit point discussion has been had.</p><p>I don't see the other two as being real power changers.</p><p></p><p>The every other level ability is just a trade off for the specialization bonus spells. It isn't a power up at all. The first level power gets X/day uses, so that is a small power up, but even that is trivial. At low level it isn't a power up and at high level it comes with the implied cost of a higher level wizard spending one of his actions on a first level effect. The nearly constant supply of some low level ability does more to reinforce the image of a specialist wizard than anything else. I think it is a really good improvement in the feel of the class, with negligible power impact.</p><p></p><p>The first level extra ability falls under the same area. They become trivial pretty quickly. But add flavor. And at low level, I thought it was pretty universally agreed that wizards could use a little boost anyway. A common 3E cliche was the first level wizard conserving his spells and plinking away with a light crossbow or performing some other utility service. Firing off an at will 30 foot range 1d6 attack, or using one of the other powers, is no more potent than a crossbow at 1st level, but it is much more thematic.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4788263, member: 957"] The hit point discussion has been had. I don't see the other two as being real power changers. The every other level ability is just a trade off for the specialization bonus spells. It isn't a power up at all. The first level power gets X/day uses, so that is a small power up, but even that is trivial. At low level it isn't a power up and at high level it comes with the implied cost of a higher level wizard spending one of his actions on a first level effect. The nearly constant supply of some low level ability does more to reinforce the image of a specialist wizard than anything else. I think it is a really good improvement in the feel of the class, with negligible power impact. The first level extra ability falls under the same area. They become trivial pretty quickly. But add flavor. And at low level, I thought it was pretty universally agreed that wizards could use a little boost anyway. A common 3E cliche was the first level wizard conserving his spells and plinking away with a light crossbow or performing some other utility service. Firing off an at will 30 foot range 1d6 attack, or using one of the other powers, is no more potent than a crossbow at 1st level, but it is much more thematic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Power and Pathfinder Classes - Forked Thread: Pathfinder - sell me
Top