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<blockquote data-quote="Scion" data-source="post: 1906670" data-attributes="member: 5777"><p>I usually run my games at 36, this allows someone to take all 14's if they like (which is just plain cool for a monk actually, that was a very interesting npc, although I almost didnt want to get the bonus stat points from leveling, it ruined his purposeful symmetry).</p><p></p><p>If I wanted a party that was less than 4 people but to make them able to contribute in a fashion just like a normal party (ie no major gaps in ability) I would make the game gestalt.</p><p></p><p>With gestalt and a 36 point buy you will have very strong character with a lot of abilities, capable of taking on just about any situation that arises. But since they have less actions than a normal party it is easier to take advantage of weaknesses in other areas, ie it isnt that hard to balance enounters.</p><p></p><p>Gestalt usually makes more stats important, which helps spread out that 36 point buy more evenly. This also allows everyone to be barbarians (it can be required) while still having a whole other set of characteristics to draw from. Best of both worlds? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 1906670, member: 5777"] I usually run my games at 36, this allows someone to take all 14's if they like (which is just plain cool for a monk actually, that was a very interesting npc, although I almost didnt want to get the bonus stat points from leveling, it ruined his purposeful symmetry). If I wanted a party that was less than 4 people but to make them able to contribute in a fashion just like a normal party (ie no major gaps in ability) I would make the game gestalt. With gestalt and a 36 point buy you will have very strong character with a lot of abilities, capable of taking on just about any situation that arises. But since they have less actions than a normal party it is easier to take advantage of weaknesses in other areas, ie it isnt that hard to balance enounters. Gestalt usually makes more stats important, which helps spread out that 36 point buy more evenly. This also allows everyone to be barbarians (it can be required) while still having a whole other set of characteristics to draw from. Best of both worlds? ;) [/QUOTE]
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