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<blockquote data-quote="buzz" data-source="post: 3895833" data-attributes="member: 6777"><p>Every single session, at least in my Monday game. We've been traveling the astral plane hunting titans in our search to free a paladin's soul. Success will save the known world from deific chaos. Does that count?</p><p></p><p>Even the planes aside, take a look at the Monster Manuals. Plenty of foes for high-level PCs. Hello, dragons! No in-setting SOD needed.</p><p></p><p>IMO, what you're describing does sound like it would make for a cool campaign. D&D just ain't about that, though. It's about killing things and taking their stuff. Ergo, I would not be surprised that you tend to see high-level campaigns that are mostly about killing things and taking their stuff, just like when they were low-level campaigns.</p><p></p><p>For more politics, maybe look at games like <em>Reign</em> or <em>Burning Wheel</em>. Or check out some of the old <em>Birthright</em> stuff for 2e.</p></blockquote><p></p>
[QUOTE="buzz, post: 3895833, member: 6777"] Every single session, at least in my Monday game. We've been traveling the astral plane hunting titans in our search to free a paladin's soul. Success will save the known world from deific chaos. Does that count? Even the planes aside, take a look at the Monster Manuals. Plenty of foes for high-level PCs. Hello, dragons! No in-setting SOD needed. IMO, what you're describing does sound like it would make for a cool campaign. D&D just ain't about that, though. It's about killing things and taking their stuff. Ergo, I would not be surprised that you tend to see high-level campaigns that are mostly about killing things and taking their stuff, just like when they were low-level campaigns. For more politics, maybe look at games like [I]Reign[/I] or [I]Burning Wheel[/I]. Or check out some of the old [I]Birthright[/I] stuff for 2e. [/QUOTE]
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