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Power and Responsibility
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<blockquote data-quote="Umbran" data-source="post: 3899053" data-attributes="member: 177"><p>Absolutely none of these options are good for a guy whose basic job-marketable skill is swinging a sword, or casting magic missile. These are mostly business, economics, and social challenges (one of them is perhaps more an engineering challenge). Great if your party is full of bards and Experts with appropriate Profession skills. But not your average adventurer.</p><p></p><p>So, part of the reason is simple - the activities that typically make these people powerful do not give them the skills these tasks really call for. They are powerful, but powerful as hammers are powerful, and you're asking why they don't act more like screwdrivers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Sure, they can try, but it isn't what they got into the business for, and it isn't their forte. It would not be unreasonable for a party to decide these are things best left to the NPC Experts and Nobles, who probably have higher skill mods in the required areas.</p><p></p><p>It would not be unreasonable for the party to try them, either. But let's not act as if these are the tasks they were trained for since youth, or anything, such that we are surprised they aren't always done. </p><p></p><p></p><p></p><p>When the party barbarian comes hauling his scorched tuchus back from the Dread Mountain after killing the local red dragon, <em>you</em> tell him he's being "passive", and experience his (equally passive) reaction first hand. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Which is to say, the opposite of "proactive" is not "passive". It is "reactive".</p></blockquote><p></p>
[QUOTE="Umbran, post: 3899053, member: 177"] Absolutely none of these options are good for a guy whose basic job-marketable skill is swinging a sword, or casting magic missile. These are mostly business, economics, and social challenges (one of them is perhaps more an engineering challenge). Great if your party is full of bards and Experts with appropriate Profession skills. But not your average adventurer. So, part of the reason is simple - the activities that typically make these people powerful do not give them the skills these tasks really call for. They are powerful, but powerful as hammers are powerful, and you're asking why they don't act more like screwdrivers :) Sure, they can try, but it isn't what they got into the business for, and it isn't their forte. It would not be unreasonable for a party to decide these are things best left to the NPC Experts and Nobles, who probably have higher skill mods in the required areas. It would not be unreasonable for the party to try them, either. But let's not act as if these are the tasks they were trained for since youth, or anything, such that we are surprised they aren't always done. When the party barbarian comes hauling his scorched tuchus back from the Dread Mountain after killing the local red dragon, [i]you[/i] tell him he's being "passive", and experience his (equally passive) reaction first hand. :) Which is to say, the opposite of "proactive" is not "passive". It is "reactive". [/QUOTE]
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