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General Tabletop Discussion
*Pathfinder & Starfinder
Power attack bonus x2 for 2 hand weps
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<blockquote data-quote="Shard O'Glase" data-source="post: 962737" data-attributes="member: 1134"><p>you and your zombies <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /> </p><p></p><p>Honestly I guess its very campaign dependent, but I run my gorups against lots of things that are of a lower CR than the party but in numbers.  Like maybe a 6 pack of orc barbarian 6's, with a cleric 8 maye thrown into the mix.  Not an astoundingly difficult challenge for a group of level 9-10ish, but not weak either.</p><p></p><p>The ACs for these guys are around 15-16 dropping when they rage.</p><p></p><p>The fighter might have +18 to hit on the 1st attack power attack pays off here.  </p><p></p><p>I really don't have a big problem with the new PA, but I'm not sure PA really needed a boost in campaigns like mine.</p><p></p><p>Personally I wanted fighter types to get a bigger boost in that I think there should of been more high level feats than imporved WF and WS.  I want feats with 15 BAB and higher prereqs, wth a couple feats added in for the pre-reqs and I wanted these feats too kick butt.</p><p></p><p>I probably would of kept PA the same its a level 1 no real prereq feat(with maybe limiting off hand attacks to 2 bab for a +1), I then would of had a improved PA with a higher str min and a bab min, and a supreme PA with an even high Str and bab pre req.  the improved would be at the 2 for 1 level and the supreme at the 3 for 1 level.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 962737, member: 1134"] you and your zombies :D Honestly I guess its very campaign dependent, but I run my gorups against lots of things that are of a lower CR than the party but in numbers. Like maybe a 6 pack of orc barbarian 6's, with a cleric 8 maye thrown into the mix. Not an astoundingly difficult challenge for a group of level 9-10ish, but not weak either. The ACs for these guys are around 15-16 dropping when they rage. The fighter might have +18 to hit on the 1st attack power attack pays off here. I really don't have a big problem with the new PA, but I'm not sure PA really needed a boost in campaigns like mine. Personally I wanted fighter types to get a bigger boost in that I think there should of been more high level feats than imporved WF and WS. I want feats with 15 BAB and higher prereqs, wth a couple feats added in for the pre-reqs and I wanted these feats too kick butt. I probably would of kept PA the same its a level 1 no real prereq feat(with maybe limiting off hand attacks to 2 bab for a +1), I then would of had a improved PA with a higher str min and a bab min, and a supreme PA with an even high Str and bab pre req. the improved would be at the 2 for 1 level and the supreme at the 3 for 1 level. [/QUOTE]
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Power attack bonus x2 for 2 hand weps
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