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Power Attack for Ranged Weapons
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<blockquote data-quote="XO" data-source="post: 3347626" data-attributes="member: 24452"><p><strong>A Slight Tangent...</strong></p><p></p><p></p><p></p><p>Any PC wizard in the wilderness and walking deserves to die, unless winds dictate otherwise.</p><p></p><p>What is it with DMs nowadays? How can the rest of the setting exist in a vacuum waiting for PCs to jump on the scene and make it right? </p><p></p><p>Not that many orcs can be classed, or the world comes to an end. (you can play Midnight)</p><p></p><p>Orcs are not typically snipers. If orc intelligence evolves, they'll go towards "dirty" (as in "not melee", or not "My foe's skull crushed beneath my falchion" magic.)</p><p></p><p>In between concealment, cover, having to remain in place for long, being spotted, and generally preferring to crush / slash / dismember foes, how do we accept these orcs to even exist?</p><p></p><p>Of course, if we design outdoor "meant to be random but really aimed at slaying PCs" encounters, or if we start having one creature live out its entire life for the sole purpose of one day slaying "such and such", so of these foes might make sense...</p></blockquote><p></p>
[QUOTE="XO, post: 3347626, member: 24452"] [b]A Slight Tangent...[/b] Any PC wizard in the wilderness and walking deserves to die, unless winds dictate otherwise. What is it with DMs nowadays? How can the rest of the setting exist in a vacuum waiting for PCs to jump on the scene and make it right? Not that many orcs can be classed, or the world comes to an end. (you can play Midnight) Orcs are not typically snipers. If orc intelligence evolves, they'll go towards "dirty" (as in "not melee", or not "My foe's skull crushed beneath my falchion" magic.) In between concealment, cover, having to remain in place for long, being spotted, and generally preferring to crush / slash / dismember foes, how do we accept these orcs to even exist? Of course, if we design outdoor "meant to be random but really aimed at slaying PCs" encounters, or if we start having one creature live out its entire life for the sole purpose of one day slaying "such and such", so of these foes might make sense... [/QUOTE]
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