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Power Attack offset
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<blockquote data-quote="Omegaxicor" data-source="post: 5852075" data-attributes="member: 95351"><p>O.O how did I miss that, wow actually that isn't bad, I WILL look into that, and ask about a non-continuous basis</p><p></p><p></p><p></p><p>The idea is that I hardly hit, if I hit I don't do much damage. I have to decide between them, with PA I am guaranteed to kill ANY one target after 6-7 attacks, without PA I have a chance to kill most targets after 4-5 attacks.</p><p></p><p>for me it is better to use PA but my rolls do handicap me greatly, I have accepted the dice hate me and have moved on...</p><p></p><p>EDIT: </p><p></p><p>I have noticed that, my party seem unable to grasp the basics of grappling and tripping (I hope to trip a few opponents and demonstrate the power) and the spellcaster is new and specialises in Evocation and damage dealing...tactics don't happen to be our groups thing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I do Flank for the +4/0 (our group uses Facing rules so either +4, +2 or +0 depending on the monsters last attack)</p></blockquote><p></p>
[QUOTE="Omegaxicor, post: 5852075, member: 95351"] O.O how did I miss that, wow actually that isn't bad, I WILL look into that, and ask about a non-continuous basis The idea is that I hardly hit, if I hit I don't do much damage. I have to decide between them, with PA I am guaranteed to kill ANY one target after 6-7 attacks, without PA I have a chance to kill most targets after 4-5 attacks. for me it is better to use PA but my rolls do handicap me greatly, I have accepted the dice hate me and have moved on... EDIT: I have noticed that, my party seem unable to grasp the basics of grappling and tripping (I hope to trip a few opponents and demonstrate the power) and the spellcaster is new and specialises in Evocation and damage dealing...tactics don't happen to be our groups thing :( I do Flank for the +4/0 (our group uses Facing rules so either +4, +2 or +0 depending on the monsters last attack) [/QUOTE]
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