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General Tabletop Discussion
*Pathfinder & Starfinder
Power Attack still sucks
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<blockquote data-quote="Doctor Proctor" data-source="post: 4556310" data-attributes="member: 78547"><p>I'm not sure if you guys are reading this feat correctly. First off, Power Attack is something you can add to a power, it's not always on. So if you just <strong>have</strong> to hit that daily? Don't use it. Or use it, a lot of dailies are reliable anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Additionally, the damage scales up as you go up in level. Power Attack is primarily designed for a Greatweapon Fighter, which is why the 2H damage is bigger. If you look at 77IM's suggestion above, you'll see that this is almost exactly what Power Attack already does!</p><p></p><p>Level 1 Fighter - 18 STR = +4 mod</p><p>Power Attack is -2 to hit and +3 damage when using a 2H weapon.</p><p></p><p>Now, if you pump up your Strength every level you will have a 21 at level 11, which gives a +5 bonus. Power Attack, for a 2H weapon, gives a +6 bonus at 11th level. So it's actually beating out your Strength at that point.</p><p></p><p>The same thing happens at 21st level. Your Strength will be at 24, which is a +7, whereas Power Attack is giving a +9 bonus! Even at 28th level your Strength will only be giving you a +8, so this is actually hands down better than adding your Strength mod.</p><p></p><p>The thing is, Power Attack is really only useful for 2H weapons. When you do the math for a 1H weapon, the damage just doesn't impress at +2, +4 and +6. +9 damage for a -2 attack is pretty good though, as Combat Advantage will cancel that out.</p><p></p><p>I don't think this needs a houserule at all, you just have to know how to apply it correctly.</p><p></p><p>Edit: Also, not the damage of Fighter Encounter powers at high level. They're doing 4[W], or 2[W] in a burst for Cruel Reaper. Assuming you have an Executioner's Axe, which is 1d12 Brutal 2, it does an average of 7.5 damage per die. So Power Attack is actually adding damage in excess than the average value of one weapon die. In effect, you're getting like a 20% bump here. At the low levels where it does +3 and you're doing 1[W] or 2[W], you'll see a similar effect. 2[W] is only average of 15, and you're adding 3, which is 20%.</p><p></p><p>With something like Warrior's Urging, it adds even more. If you Power Attack on every hit, and you get say, 6 hits, then you're adding 54 total damage. Since it's pulling from 3 squares away, 6 hits isn't outlandish to be expecting. Assume 6 hits with 2[W], that's 15 damage to each target. Now, let's say you Power Attack each of those attacks, and because of that you miss one attack (that's actually more than the effective 10% chance to miss), you're still hitting 5 of them for 15 average damage, +9 for Power Attack. So you missed doing 15 to one guy, but you did +9 to five others for 45 additional damage. </p><p></p><p>I'm a little lazy right now, so you'll note that the above doesn't include all the other damage mods and such. I was just concentrating on Power Attack versus [W]'s of damage. The other mods are static anyway, and would apply regardless of whether or not you used Power Attack.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4556310, member: 78547"] I'm not sure if you guys are reading this feat correctly. First off, Power Attack is something you can add to a power, it's not always on. So if you just [B]have[/B] to hit that daily? Don't use it. Or use it, a lot of dailies are reliable anyway. :D Additionally, the damage scales up as you go up in level. Power Attack is primarily designed for a Greatweapon Fighter, which is why the 2H damage is bigger. If you look at 77IM's suggestion above, you'll see that this is almost exactly what Power Attack already does! Level 1 Fighter - 18 STR = +4 mod Power Attack is -2 to hit and +3 damage when using a 2H weapon. Now, if you pump up your Strength every level you will have a 21 at level 11, which gives a +5 bonus. Power Attack, for a 2H weapon, gives a +6 bonus at 11th level. So it's actually beating out your Strength at that point. The same thing happens at 21st level. Your Strength will be at 24, which is a +7, whereas Power Attack is giving a +9 bonus! Even at 28th level your Strength will only be giving you a +8, so this is actually hands down better than adding your Strength mod. The thing is, Power Attack is really only useful for 2H weapons. When you do the math for a 1H weapon, the damage just doesn't impress at +2, +4 and +6. +9 damage for a -2 attack is pretty good though, as Combat Advantage will cancel that out. I don't think this needs a houserule at all, you just have to know how to apply it correctly. Edit: Also, not the damage of Fighter Encounter powers at high level. They're doing 4[W], or 2[W] in a burst for Cruel Reaper. Assuming you have an Executioner's Axe, which is 1d12 Brutal 2, it does an average of 7.5 damage per die. So Power Attack is actually adding damage in excess than the average value of one weapon die. In effect, you're getting like a 20% bump here. At the low levels where it does +3 and you're doing 1[W] or 2[W], you'll see a similar effect. 2[W] is only average of 15, and you're adding 3, which is 20%. With something like Warrior's Urging, it adds even more. If you Power Attack on every hit, and you get say, 6 hits, then you're adding 54 total damage. Since it's pulling from 3 squares away, 6 hits isn't outlandish to be expecting. Assume 6 hits with 2[W], that's 15 damage to each target. Now, let's say you Power Attack each of those attacks, and because of that you miss one attack (that's actually more than the effective 10% chance to miss), you're still hitting 5 of them for 15 average damage, +9 for Power Attack. So you missed doing 15 to one guy, but you did +9 to five others for 45 additional damage. I'm a little lazy right now, so you'll note that the above doesn't include all the other damage mods and such. I was just concentrating on Power Attack versus [W]'s of damage. The other mods are static anyway, and would apply regardless of whether or not you used Power Attack. [/QUOTE]
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