Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Power Attack Woes :(
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="frisbeet" data-source="post: 2364956" data-attributes="member: 10287"><p>I applaud your effort in calculation, but these numbers aren't correct. I do however agree the Barb20 vs. TWF F20 isn't a close comparison on TWF vs. THF+PA, though this whole TWF thing is quite a sidebar to the thread topic...except that it leads to an answer...</p><p></p><p>Anyway, here's the correct #s for the Fighter 20 example.</p><p></p><p>Str 29</p><p>Dex 19</p><p></p><p>Feats as above. Wields two-bladed sword. Blade 1 is +5 Speed Shock; Blade 2 is +5 Flaming Frost (an interesting combo).</p><p></p><p><u>THF with blade 1</u> has the attack bonus progression:</p><p></p><p>+36/+36/+31/+26/+21 </p><p></p><p>That's 20 (BAB) +9 (Str) +2 (WF, gWF), +5 (Weapon), with the extra full BAB attack from the Speed enchantment.</p><p></p><p>Average damage/normal hit = 30</p><p></p><p>That's 4.5 (sword) +13 (Str) +4 (WS, gWS) +5 (sword enchant) +3.5 (sword xtra)</p><p></p><p>Average damage/crit hit = 56.5 (sword xtra not doubled)</p><p></p><p><u>TWF with both blades</u> has the AB progression:</p><p></p><p>blade1</p><p>+34/+34/+29/+24/+19</p><p></p><p>Average damage/normal hit = 26 </p><p></p><p>That's 4.5 (sword) +9 (Str) +4 (WS, gWS) +5 (sword enchant) +3.5 (sword xtra)</p><p></p><p>Average damage/crit hit = 48.5</p><p></p><p>blade2</p><p>+34/+29/+24</p><p></p><p>Average damage/normal hit = 24.5</p><p></p><p>That's 4.5 (sword) +4 (Str) +4 (WS, gWS) +5 (sword enchant) +7 (sword xtra)</p><p></p><p>Average damage/crit hit = 42</p><p></p><p><u>Math check</u></p><p></p><p>Suppose blade1 is wielded THF-style, and your opponent's AC is 30. Turns out the best PA to go with is 7, <em>not zero!</em> How did I get 7? Well, here's the <u>average full attack damage/round against AC 30, PA 0 (no DR).</u></p><p></p><p>[(15/20 + 4/20*1/20)*30 + (4/20*19/20)*56.5] x 3 for the +36/+36/+31 attacks</p><p></p><p>plus</p><p></p><p>(13/20 + 4/20*3/20)*30 + (4/20*17/20)*56.5 for the +26 attack</p><p></p><p>plus</p><p></p><p>(8/20 + 4/20*8/20)*30 + (4/20*12/20)*56.5 for the +21 attack</p><p></p><p>boop beep beep boop boop...</p><p></p><p>answer = <strong>151.79</strong> </p><p></p><p></p><p><u>Now, what if you PA-ed for 7?</u></p><p></p><p>AB progression = +29/+29/+24/+19/+14</p><p></p><p>blade1 normal D = 30 + 7*2 = 44</p><p>blade1 crid D = 84.5</p><p></p><p><full attack D, 30 AC> = </p><p></p><p>[(15/20 + 4/20*1/20)*44 + (4/20*19/20)*84.5] x 2</p><p></p><p>+ (11/20 + 4/20*5/20)*44 + (4/20*15/20)*84.5</p><p></p><p>+ (6/20 + 4/20*10/20)*44 + (4/20*10/20)*84.5</p><p></p><p>+ (1/20 + 4/20*15/20)*44 + (4/20*5/20)*84.5</p><p></p><p>= <strong>177.14</strong> </p><p></p><p>OK, clearly 177.14 > 151.79. So PA 7 better than PA 0. What about PA 6? or PA 8? or PA 20? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> This is where spreadsheets can help. Mine does every calculation, PA 0-20 (no epic levels, sorry), and is why it's so darn big. But it is exact. Turns out 7 gives the max damage. BTW, <em>there is no complete analytic formula which generates the optimum PA values...</em> you're much better off doing this tby brute force or by a more elegant dynamic program.</p><p></p><p>This is all presented to give the reader confidence that the numbers which follow are correct.</p><p></p><p>And here they are.</p><p>[CODE]AC THF PA THF+PA TWF PA TWF+PA</p><p>10 167.7 20 358.2 224.7 16 303.5</p><p>11 167.7 20 349.9 224.7 15 298.1</p><p>12 167.7 20 341.5 224.7 14 292.7</p><p>13 167.7 20 333.2 224.7 13 287.3</p><p>14 167.7 19 323.6 224.7 12 281.9</p><p>15 167.7 18 314.0 224.7 11 276.5</p><p>16 167.7 17 304.4 224.7 10 271.1</p><p>17 167.7 16 294.8 224.7 9 265.7</p><p>18 167.7 15 285.2 224.7 8 260.3</p><p>19 167.7 14 275.6 224.7 7 254.9</p><p>20 167.7 13 266.0 224.7 7 249.6</p><p>21 167.7 12 256.4 224.7 6 244.3</p><p>22 167.7 11 246.8 223.2 6 239.1</p><p>23 167.7 11 237.5 221.6 5 234.0</p><p>24 165.9 10 228.3 220.1 5 228.9</p><p>25 164.1 10 219.4 218.6 4 223.9</p><p>26 162.4 9 210.5 217.1 4 218.9</p><p>27 160.6 9 202.0 212.6 3 214.0</p><p>28 158.9 8 193.5 208.2 3 209.2</p><p>29 155.3 8 185.3 203.7 2 204.4</p><p>30 151.8 7 177.1 199.3 1 199.6</p><p>31 148.3 7 169.3 194.8 0 194.8</p><p>32 144.7 6 161.5 187.4 0 187.4</p><p>33 141.2 5 153.7 180.1 0 180.1</p><p>34 135.9 4 145.9 172.7 0 172.7</p><p>35 130.6 3 138.1 165.3 0 165.3</p><p>36 125.3 2 130.3 157.9 0 157.9</p><p>37 120.0 1 122.5 145.9 0 145.9</p><p>38 114.7 0 114.7 134.1 0 134.1</p><p>39 105.7 0 105.7 122.3 0 122.3</p><p>40 96.8 0 96.8 112.0 0 112.0</p><p>41 88.1 0 88.1 101.7 0 101.7</p><p>42 81.0 0 81.0 91.1 0 91.1</p><p>43 73.9 0 73.9 80.7 0 80.7</p><p>44 66.7 0 66.7 70.5 0 70.5</p><p>45 59.5 0 59.5 63.1 0 63.1</p><p>46 52.6 0 52.6 55.7 0 55.7</p><p>47 47.3 0 47.3 48.1 0 48.1</p><p>48 42.0 0 42.0 40.6 0 40.6</p><p>49 36.5 0 36.5 33.3 0 33.3</p><p>50 31.1 0 31.1 28.9 0 28.9</p><p>[/CODE] </p><p></p><p>Comments:</p><p></p><p>1). Turns out you can power attack with a two bladed sword, even though the off-hand attack gains no benefit. </p><p></p><p>2). Turns out for low-mid AC for either style, you're better off PAing for at least a little.</p><p></p><p>3). <u>A lot </u> of analysis such as this has proven #2, and disproven the oft-stated myth that you should <em>only </em> PA, and then for max, when you can't hit an opponent except with a 20, or when your opponent clearly has no armor. That's bull.</p><p></p><p>4). Against ACs 24-47, this character is better off TWF.</p><p></p><p><span style="font-size: 18px">5). Ergo, 2 for 1 THF PA trade-off not overpowered. </span></p><p></p><p>edit: once again, <u>free</u> spreadsheet found on the site linked in the signature of my 1st post above</p></blockquote><p></p>
[QUOTE="frisbeet, post: 2364956, member: 10287"] I applaud your effort in calculation, but these numbers aren't correct. I do however agree the Barb20 vs. TWF F20 isn't a close comparison on TWF vs. THF+PA, though this whole TWF thing is quite a sidebar to the thread topic...except that it leads to an answer... Anyway, here's the correct #s for the Fighter 20 example. Str 29 Dex 19 Feats as above. Wields two-bladed sword. Blade 1 is +5 Speed Shock; Blade 2 is +5 Flaming Frost (an interesting combo). [U]THF with blade 1[/U] has the attack bonus progression: +36/+36/+31/+26/+21 That's 20 (BAB) +9 (Str) +2 (WF, gWF), +5 (Weapon), with the extra full BAB attack from the Speed enchantment. Average damage/normal hit = 30 That's 4.5 (sword) +13 (Str) +4 (WS, gWS) +5 (sword enchant) +3.5 (sword xtra) Average damage/crit hit = 56.5 (sword xtra not doubled) [U]TWF with both blades[/U] has the AB progression: blade1 +34/+34/+29/+24/+19 Average damage/normal hit = 26 That's 4.5 (sword) +9 (Str) +4 (WS, gWS) +5 (sword enchant) +3.5 (sword xtra) Average damage/crit hit = 48.5 blade2 +34/+29/+24 Average damage/normal hit = 24.5 That's 4.5 (sword) +4 (Str) +4 (WS, gWS) +5 (sword enchant) +7 (sword xtra) Average damage/crit hit = 42 [U]Math check[/U] Suppose blade1 is wielded THF-style, and your opponent's AC is 30. Turns out the best PA to go with is 7, [I]not zero![/I] How did I get 7? Well, here's the [U]average full attack damage/round against AC 30, PA 0 (no DR).[/U] [(15/20 + 4/20*1/20)*30 + (4/20*19/20)*56.5] x 3 for the +36/+36/+31 attacks plus (13/20 + 4/20*3/20)*30 + (4/20*17/20)*56.5 for the +26 attack plus (8/20 + 4/20*8/20)*30 + (4/20*12/20)*56.5 for the +21 attack boop beep beep boop boop... answer = [B]151.79[/B] [U]Now, what if you PA-ed for 7?[/U] AB progression = +29/+29/+24/+19/+14 blade1 normal D = 30 + 7*2 = 44 blade1 crid D = 84.5 <full attack D, 30 AC> = [(15/20 + 4/20*1/20)*44 + (4/20*19/20)*84.5] x 2 + (11/20 + 4/20*5/20)*44 + (4/20*15/20)*84.5 + (6/20 + 4/20*10/20)*44 + (4/20*10/20)*84.5 + (1/20 + 4/20*15/20)*44 + (4/20*5/20)*84.5 = [B]177.14[/B] OK, clearly 177.14 > 151.79. So PA 7 better than PA 0. What about PA 6? or PA 8? or PA 20? :confused: This is where spreadsheets can help. Mine does every calculation, PA 0-20 (no epic levels, sorry), and is why it's so darn big. But it is exact. Turns out 7 gives the max damage. BTW, [I]there is no complete analytic formula which generates the optimum PA values...[/I] you're much better off doing this tby brute force or by a more elegant dynamic program. This is all presented to give the reader confidence that the numbers which follow are correct. And here they are. [CODE]AC THF PA THF+PA TWF PA TWF+PA 10 167.7 20 358.2 224.7 16 303.5 11 167.7 20 349.9 224.7 15 298.1 12 167.7 20 341.5 224.7 14 292.7 13 167.7 20 333.2 224.7 13 287.3 14 167.7 19 323.6 224.7 12 281.9 15 167.7 18 314.0 224.7 11 276.5 16 167.7 17 304.4 224.7 10 271.1 17 167.7 16 294.8 224.7 9 265.7 18 167.7 15 285.2 224.7 8 260.3 19 167.7 14 275.6 224.7 7 254.9 20 167.7 13 266.0 224.7 7 249.6 21 167.7 12 256.4 224.7 6 244.3 22 167.7 11 246.8 223.2 6 239.1 23 167.7 11 237.5 221.6 5 234.0 24 165.9 10 228.3 220.1 5 228.9 25 164.1 10 219.4 218.6 4 223.9 26 162.4 9 210.5 217.1 4 218.9 27 160.6 9 202.0 212.6 3 214.0 28 158.9 8 193.5 208.2 3 209.2 29 155.3 8 185.3 203.7 2 204.4 30 151.8 7 177.1 199.3 1 199.6 31 148.3 7 169.3 194.8 0 194.8 32 144.7 6 161.5 187.4 0 187.4 33 141.2 5 153.7 180.1 0 180.1 34 135.9 4 145.9 172.7 0 172.7 35 130.6 3 138.1 165.3 0 165.3 36 125.3 2 130.3 157.9 0 157.9 37 120.0 1 122.5 145.9 0 145.9 38 114.7 0 114.7 134.1 0 134.1 39 105.7 0 105.7 122.3 0 122.3 40 96.8 0 96.8 112.0 0 112.0 41 88.1 0 88.1 101.7 0 101.7 42 81.0 0 81.0 91.1 0 91.1 43 73.9 0 73.9 80.7 0 80.7 44 66.7 0 66.7 70.5 0 70.5 45 59.5 0 59.5 63.1 0 63.1 46 52.6 0 52.6 55.7 0 55.7 47 47.3 0 47.3 48.1 0 48.1 48 42.0 0 42.0 40.6 0 40.6 49 36.5 0 36.5 33.3 0 33.3 50 31.1 0 31.1 28.9 0 28.9 [/CODE] Comments: 1). Turns out you can power attack with a two bladed sword, even though the off-hand attack gains no benefit. 2). Turns out for low-mid AC for either style, you're better off PAing for at least a little. 3). [U]A lot [/U] of analysis such as this has proven #2, and disproven the oft-stated myth that you should [I]only [/I] PA, and then for max, when you can't hit an opponent except with a 20, or when your opponent clearly has no armor. That's bull. 4). Against ACs 24-47, this character is better off TWF. [SIZE=5]5). Ergo, 2 for 1 THF PA trade-off not overpowered. [/SIZE] edit: once again, [U]free[/U] spreadsheet found on the site linked in the signature of my 1st post above [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Power Attack Woes :(
Top