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power balance - h4ter needs help
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<blockquote data-quote="lutecius" data-source="post: 4299447" data-attributes="member: 60332"><p>Thanks for your suggestions.</p><p>We only played a few sessions, just to give 4e a shot, but weren't interested in playing it as-is anymore. We may try again when more options come out (more inspiring classes and powers, more varied mechanics.) In the mean time i'm trying to "fix" what doesn't work for me.</p><p>That's why i need the opinions of those with more experience and better understanding of the rules, but i know it's a bit early for that.</p><p></p><p>Yes, that is more or less what i had in mind.</p><p>The tricky part is to establish that encounter/daily ratio.</p><p>I have no idea if 1 daily for 3 encounters is balanced, i just pulled that number out of the air.</p><p></p><p></p><p>Yeah I guess that's what i'll end up doing. But i was hoping to make things a bit more flexible and player friendly. A common power pool and a cost for each power would have been more elegant too.</p><p></p><p>But balancing the costs for encounters and dailies of different levels seems like a pain. And utility powers can be at will, encounter or daily which is another can of worms. </p><p></p><p></p><p>0. I know things can get pretty intense these days but that was really meant as humour. I would have called myself a 3tard in the title, but i'm not sticking with 3e either.</p><p></p><p>1. Good point about clerics. Do they tend to pick lots of healing powers in your games? what about warlords?</p><p></p><p>Yes i'm afraid the balance between different builds or even classes may depend on some powers not being used several times. Do do you have examples of blatant overpowered abilities compared to others of the same level?</p><p></p><p>2. I think the devs said the hps and powers were balanced for 4 or 5 encounters /day but I don't think that means 1 daily is worth 5 encounter powers.</p><p></p><p></p><p>What? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> No...this can't be! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> <span style="font-size: 12px">AAAAAA</span><span style="font-size: 10px">AAAAAA</span><span style="font-size: 9px">AAAAAA</span><span style="font-size: 9px">aaaaaargh</span>......</p></blockquote><p></p>
[QUOTE="lutecius, post: 4299447, member: 60332"] Thanks for your suggestions. We only played a few sessions, just to give 4e a shot, but weren't interested in playing it as-is anymore. We may try again when more options come out (more inspiring classes and powers, more varied mechanics.) In the mean time i'm trying to "fix" what doesn't work for me. That's why i need the opinions of those with more experience and better understanding of the rules, but i know it's a bit early for that. Yes, that is more or less what i had in mind. The tricky part is to establish that encounter/daily ratio. I have no idea if 1 daily for 3 encounters is balanced, i just pulled that number out of the air. Yeah I guess that's what i'll end up doing. But i was hoping to make things a bit more flexible and player friendly. A common power pool and a cost for each power would have been more elegant too. But balancing the costs for encounters and dailies of different levels seems like a pain. And utility powers can be at will, encounter or daily which is another can of worms. 0. I know things can get pretty intense these days but that was really meant as humour. I would have called myself a 3tard in the title, but i'm not sticking with 3e either. 1. Good point about clerics. Do they tend to pick lots of healing powers in your games? what about warlords? Yes i'm afraid the balance between different builds or even classes may depend on some powers not being used several times. Do do you have examples of blatant overpowered abilities compared to others of the same level? 2. I think the devs said the hps and powers were balanced for 4 or 5 encounters /day but I don't think that means 1 daily is worth 5 encounter powers. What? :confused: No...this can't be! :eek: [SIZE=3]AAAAAA[/SIZE][SIZE=2]AAAAAA[/SIZE][SIZE=1]AAAAAA[/SIZE][SIZE=1]aaaaaargh[/SIZE]...... [/QUOTE]
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power balance - h4ter needs help
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